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Rigging and Animating Vectors in Moho Pro
Rating: 4.8 out of 5(209 ratings)
988 students

Rigging and Animating Vectors in Moho Pro

Animate vector based characters using Moho's robust bone and action tools.
Last updated 4/2019
English

What you'll learn

  • Properly rig a vector based character with bones
  • Correct vector movements with Smart Bones
  • Create face controls for blinking, eye movements and emotions
  • Create an interpolated mouth for smooth lip syncing
  • Implement Smart Mesh for head turns
  • Animate and lip sync a rig in Moho

Course content

9 sections44 lectures5h 49m total length
  • What You Will Learn in this Course4:24

    An overview of what to expect from the course.

Requirements

  • A copy of Moho Pro 12 or later
  • Basic understanding of Moho tools, timeline and layers

Description

With Moho Pro, you can animate vector based characters in a variety of ways. This course aims to teach the basics of rigging vector characters using a combination of layer and point binding. Along the way you will also learn how to:

  • Properly create a bone structure capable of complex actions like clothing and hair movements

  • Animate using bones and layer tools

  • Correct animations with Smart Bones

  • Create an interpolated mouth that animates between poses

  • Assign Smart Bones as dials for basic functions like blinking eyes

  • Animate head turns with help from a Smart Warp Mesh

  • Use target bones for anchoring in parts of the rig

  • Other techniques to help with polishing and refining animations

Who this course is for:

  • New animators looking for a rigging and animation solution using vectors
  • New Moho owners looking for a crash course in the software's strengths
  • Animators looking to broaden their toolset