
In this lesson, we are going to talk about Duik Bassel script and how to download and install it
In this lesson, you will learn how to create a proper skeleton for your character, how to match the skeleton with the character and you can download the project files
In this lesson you will learn What is IK and FK and what type of rigging is best for what kind of skeletons and then learn how to rig your character
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Connector is a great tool for rigging facial components and lip sync
This tool allows you to blend and control your animations by markers
This Tool creates controller for the properties specially pin puppets.
With this tool you can parent a layer to several layers at different times
This tool allows you to parent a layer to another layer outside of its comp
With This tool you can move a layer along a path
This tool let’s you to parent the position of a layer to another layer, along with some other features
This tool allows you to parent the rotation of a layer to another layer, along with some other features
With this tool you can create several animations for one property
Add zero sets the value of the properties to zero and lock property is used for locking properties.
This tool creates wiggle animation for the properties without any expression.
This tool can be used to animate a regular swing without any expression.
This tool automates the rotation of the layer depending on its translations.
With this tool you can randomize all kind of things.
With tool you can create automatically walk cycle animation for your character
This tool allows you to control the animation of one layer or several layers by an effector
This tool will add “follow through”, “overlap”, “overshot” to your animation and it is able to animate automatic bounces.
Use the blink to make a property switch regularly between two states.
this tool is a simple cursor, which controls the position and distance of the child layer relative to the parent layer
This tool allows you to have a better control over your brush strokes
You can use the looper to add in and out loops to the animations.
This tool for naming.
With this tool you can search and replace text in layers name, expression and projects items.
With this tool you can easily select the Keyframes.
There are many tools in this panel that allow you to control over your Keyframes
This tool, allows you to easily switch between IK and FK
This tool draws the trajectory of any layer, and makes trails behind or in front of them
With this tool, you can create stop motion mode for your animation, or you can change the exposure of your animation
Time remap is a quick way to activate time remapping on the selected layers while automatically adding some useful expressions.
this tool is for extracting the controllers from the precomp.
This tool is used in conjunction with After Effects’ paint effect to create traditional hand drawn animations
There are many tool in this panel that are very useful in creating complex camera movements.
In this lesson, we’re going to teach you how to create a walk cycle for the character
In this lesson, you learn how to create run cycle aniamtion for you character.
In this lesson, you learn how to match the walk cycle animation with background to prevent slipping of the character's feet on the floor.
In this lesson, you learn how to create bicycling aniamtion for you character.
In this lesson, we wanna talk about rigging an animal.
In this lesson, we wanna talk about how to create an automatic walk cycle animation for the animal
Course Link:
https://www.udemy.com/course/character-rigging-in-after-effects/?referralCode=0050EB936AF41A4C0E25
Course Link:
https://www.udemy.com/course/rigging-with-joysticks-nsliders-in-after-effects/?referralCode=FBE4B9E25767E72680E7
You may have the same question that Is it possible to rig a character and then create a walk cycle for it, in the shortest time and easiest way?
To answer this question I have to say: Yes, The Duik Basel script has provided this. With this script you can easily rig your character, just by one click and also you can create walk cycle animation for your character, just by one click. All the expressions and the actions that a person needs to spend hours to do for rigging and animating, Duik does by one click and this feature makes it a powerful script for this purpose.
But it may have happened to you when after spending a lot of time on the Internet to find a complete course of this script, You were faced with incomplete tutorials, each expressing a part and they have never fully explained all the tools in this script.
That’s why, In this course, we want to completely present the last version of Duik script and check all the options in detail with practical examples.
Here some of the techniques you will Learn:
you will learn how to create a proper skeleton for Human and Animal character,
how to match the skeleton with the character,
how to rig your characters using auto-rig tool
and how to create a walking animation automatically using walk cycle tool.
furthermore, you will learn how to create manually a walking animation, running animation, and bicycling animation.
you will learn about many other useful functions and practical tools of Duik script,
such as connector tool, that is a great tool for rigging facial components,
animation blender tool, that allows you to blend and control your animations by markers,
effector tool, that lets you to control multi-layer animations,
looper tool, that helps you to create different loops without any expression,
copy offset animation option, that allows you to continue your animation simply by copying the keyframes,
motion trail tool, that lets you to create a trail for your objects in the shortest possible time,
camera tool that is very useful in creating complex camera movements.
and so much more!
This is a very practical course, That will give you the Practical knowledge of Rigging and Animating your own characters in adobe After Effects.
With our 30-day 100% money back guarantee, there is nothing holding you back from jumping in right now and trying the course out.
Go ahead and click the enroll button, and start rigging and animating your character for your next animation.
So, I'll see you inside!