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Rhino 3D tutorials with Rhino V6 ( updated version )
Rating: 4.7 out of 5(354 ratings)
1,841 students

Rhino 3D tutorials with Rhino V6 ( updated version )

Updated version from the best seller Rhino 3D tutorials V5 & V6 Beginner Level to Advanced Level
Created byAlexandre Galin
Last updated 10/2021
English
English [Auto],

What you'll learn

  • Learn from the ground up the skills needed to make surfacing designs. Whether you're a designer, engineer, architect or hobbyist.
  • You'll develop the necessary skills to create anything you can imagine as a digital model , ready to be rendered and prototyped.

Course content

1 section80 lectures21h 56m total length
  • Introduction7:28

    Learn Rhino 3D from beginner to advanced with the updated Rhino 3D v6, including new rendering features and subdivisions surfacing for future versions, plus forums and plugins.

  • Lesson 01 The Rhino environment21:03

    Explore the Rhino environment by navigating toolbars, activating the standard toolbar, using layers and properties, managing perspective and 2d viewports, and mastering viewport navigation, grid, units, and templates.

  • Lesson 02 The Rhino environment part 219:24

    Explore the Rhino environment, using the command line and main toolbar to draw lines and circles, type commands, and use snap, grid, ortho, and tangent tools for precise modeling.

  • Lesson 03 The Smartrack7:19

    Explore how the Smart Track and OSnap tools in Rhino V6 guide precise sketching, using endpoints and constraints, distance inputs, and tab and shift keys for accurate polyline construction.

  • Lesson 04 The Gumball14:49

    activate and use the gumball to move, rotate, and scale objects in Rhino 3D; place origin at 0,0,0; use axis constraints, arcs, and handles, with snapping and relocation options.

  • Lesson 05 Selecting & layers37:27

    Rhino 3d basics: sketch with lines, circles, rectangles, and curves; build surfaces and solids from curves; and manage selecting and layers with object properties and selection filters.

  • Lesson 06 Join vs group6:08

    Explore the difference between join and group: join links curves into a poly curve; group organizes objects without joining. Use explode, ungroup, hide, lock, and layers to manage visibility.

  • Lesson 07 Using the transform toolbar18:21

    Learn to model basic shapes in Rhino 6 using the transform toolbar to move, copy, and mirror, with snapping to centers and endpoints.

  • Lesson 08 The Planar constraint3:35

    Explore how to use the plane or function in Rhino to keep sketches aligned with a surface, snap to endpoints, and stay on the surface level when activated.

  • Lesson 09 Planar demo3:53

    Learn how the planer function constrains curve points to a reference plane, preventing unwanted projection in perspective view while building sectional shapes for kayak models.

  • Lesson 10 Demo conveyor belt14:07

    Learn to build a conveyor belt shape in Rhino 3D by creating circles, offsetting curves, and tangent connections, while organizing layers, line types, and precise dimensions.

  • Lesson 11 The trim & split7:07

    Master trim and split in Rhino V6 by cutting or dividing curves with precise snapping, verify tolerance, and use cutting objects and point-based splits to separate pieces efficiently.

  • Lesson 12 Extend curve4:49

    Explore multiple extend curve methods in Rhino 6, including natural, arc, straight line, and smooth extensions, by selecting boundary objects and extending curves with various options.

  • Lesson 13 Fillet, chamfer & adjustable blend curve10:08

    Learn to apply fillet and chamfer curves, explore adjustable curve blend for tangent and curvature control, and use distance, join, and trim options to shape smooth 2d curves.

  • lesson 14 Demo: making a house layout29:48

    Learn to create a one-to-one scale house layout in Rhino v6 by importing a background image, setting meters, and using 2D drawing, offset curves, trim, and join to build walls.

  • Lesson 15 Demo: making a house layout part 245:42

    Build a detailed house layout by adding windows and balcony shapes, modeling furniture with rounded corners, and using curve boolean, trim, join, and mirror operations guided by the snapping toolbar.

  • Lesson 16 Rhino with the Adobe Suite5:58

    Discover how Rhino 3D integrates with the Adobe suite to trace images, apply hatch, and export Illustrator-ready files with preserved layer names for graphic design.

  • Lesson 17 Scale 1D, 2D & 3D7:12

    learn to use Rhino v6 scale tools for 1D, 2D, and 3D resizing by scale factor or distance, with base points, end points, and axis constraints.

  • Lesson 18 G0, G1 & G2 continuities18:46

    Explore how G0, G1, G2, and G3 continuities shape curve connections and surface transitions in Rhino 3D, using adjustable curve blend, anchor points, and curvature analysis and zebra analysis.

  • Lesson 19 The Popup toolbar7:33

    Customize the pop up toolbar in Rhino 3D v6 to speed workflows, using the middle mouse button to access it, and copy, move, or delete icons with control or shift.

  • Lesson 20 Demo: drawing 2D curves33:56

    Learn to place a background image, set a one-to-one scale, and create clean 2d curves in Rhino v6 using offset, extend, trim, and adjustable curve tools for precise drafting.

  • Lesson 21 Absolute, relative & polar coordinates18:54

    Explore absolute coordinates, relative coordinates, and polar coordinates in Rhino 3D for precision drawing, using Cartesian coordinates and angle measures to place points and build shapes.

  • Lesson 22 Exercises 15 & 16 Rhino Level 19:28
  • Lesson 23 Rectangular & polar array6:05

    Learn to use the rectangular and polar array tools in Rhino 3D to create repeat patterns by adjusting x and y cell counts and spacing, including full-circle polar arrays.

  • Lesson 24 Demo: sprocket11:48

    Learn to model a sprocket in Rhino V6 by constructing a keyhole geometry, sketching tooth profiles, using an 18-tooth polar array, and extruding to a solid.

  • Lesson 25 Rebuild curve16:09

    Explore how to create and rebuild curves in Rhino 3D, adjusting degree and control points with rebuild curve tool to clean up single and multi span curves, and manage deviations.

  • Lesson 26 Demo: degrees of a curve5:56

    Explore how curve degree affects smoothness in Rhino 3D, comparing degree 1, 3, and 5 with the same eleven control points and using the rebuild and curvature graph tools.

  • Lesson 27 Intersect & IPlane21:47

    Master the intersect function in Rhino 3D to find curve and surface intersections, extend curves, and generate iso curves; use infinite planes and Pascagoula's intersect plane script for clean surfacing.

  • Lesson 28 Project curve & pull curve14:18

    Compare project curves and pull curves in Rhino by projecting curves onto surfaces to create 3D curves and using pull curves to minimize deformation guided by surface normals.

  • Lesson 29 Boolean operations and analyse directions12:10

    Explore boolean operations on solids and surfaces in Rhino 3D, including union, difference, and intersection. Use analyze direction to verify normals point outward for correct results.

  • Lesson 30 Revolve & extrude22:12

    Master Rhino v6 updated version surface tools with revolve and extrude operations, including straight, along-curve, to-point, and tapered extrusions, plus curve matching and geometric continuity checks for smooth surfaces.

  • Lesson 31 Demo: screwdriver39:16

    Learn to model a screwdriver in Rhino V6 by importing reference images, aligning scales, building curves, revolving the handle, and using boolean operations to complete a solid.

  • Lesson 32 Cplanes22:21

    Create auxiliary construction planes, or seaplanes, using the three points method in Rhino V6, save named planes and views, and return to world top.

  • Lesson 33 Fillets & chamfers on surfaces & polysurfaces10:42

    learn to apply fillets and chamfers on surfaces and polysurfaces in rhino 3d, using variable radius and constant radius fillets with surface tools, join operations, and fixes for self-intersection.

  • Lesson 34 The Project tool6:18

    Learn to use the project tool in Rhino 3D to snap to plane corners, project lines onto the construction grid, and create aligned curves with symmetry.

  • Lesson 35 Surface from planar curve and absolute tolerance10:32

    Learn to create surfaces from planar curves using Rhino's surface from planar curves, close gaps with CRV start and match curve, and adjust absolute tolerance.

  • Lesson 36 Sweep 1 rail & sweep 2 rails22:07

    Explore Rhino 3D sweep 1 rail and sweep 2 rails to create simple or poly surfaces, using cross sections, open or closed curves, and tangent or curvature continuity.

  • Lesson 37 Sweep demo & loft19:28

    Learn to create and refine surfaces in Rhino 3D V6 using sweep and loft with two rails and two section curves, including cross-section options and control point tuning.

  • Lesson 38 Exercise 5020:15

    Practice creating and editing closed curves in Rhino 6 by drawing circles, arcs, and lines, using mirror, trim, join, and extrude to build a surface.

  • Lesson 39 Exercise 519:03

    Construct a circular groove pattern in Rhino v6 by drawing circles, dashed construction lines, and six grooves using a polar array, trim and join curves, then extrude to a solid.

  • Lesson 40 Exercise 5217:24

    Practice building a complex Rhino 3D part by drawing circles, setting radii, constructing auxiliary lines, mirroring, offsetting, trimming, filleting, and performing extrusions and boolean unions.

  • Lesson 41 Demo: sweep 1 rail8:29

    Learn to design a bracelet in Rhino 3D by building a path, looping circles, and using sweep one rail with a helix around curve to create a rope-like bracelet motif.

  • Lesson 42 Network surface12:17

    Learn how to create a surface from network of curves in Rhino, control tolerances, and apply tangent and curvature continuities to match neighboring surfaces.

  • Lesson 43 Match curve5:19

    Use the match curve tool to align two open curves by selecting near the endpoints and applying position, tangent, or curvature constraints, with optional averaging and joining options.

  • Lesson 44 Demo: ring surfacing17:02

    Design a ring surface in Rhino 6 by constructing geometry, building a curve network, creating surfaces, and applying variable radius fillets while checking curvature with zebra and environment maps.

  • Lesson 45 Rail revolve6:42

    Learn how to perform a real revolve in Rhino 3D with a profile curve and a straight axis, then cap, copy, and use boolean difference to create a watertight prototype.

  • Lesson 46 Blend surface23:41

    Learn to create and refine complex surfaces in Rhino using blend surface with chain edges, variable radius fillets, and continuity controls (G1 to G4) for polished results.

  • Lesson 47 Demo: sweep 2 rails16:40

    Learn to create a sweep two rails surface in Rhino by building cross-section curves, blending edges, and controlling height and normals, then cap and perform booleans for a solid part.

  • Lesson 48 Demo: living room lamp24:04

    Model a living room lamp in Rhino 3D using Rhino V6, tracing from background images, creating revolved and swept polished surfaces, and managing layers and construction planes.

  • Lesson 49 Demo: mouse46:40

    Learn to model a mouse scroll wheel in Rhino 6 by building curves, surfaces, and fillets, aligning with curvature continuity, snapping, and project-and-trim workflows.

  • Lesson 50 Pipe function7:31

    Practice creating pipes with the pipe function in Rhino, setting end diameters along a curve, adding sections in between, and refining with trim and blend surface for seamless joins.

  • Lesson 51 Demo: sweep 2 rails using planes8:53

    Learn the two-rail sweep in Rhino 3D v6 using planes and the infinite plane function to create twist-free surfaces. Practice building accurate, planar curves and iso-curves to ensure alignment.

  • Lesson 52 Patch7:49

    Explore the patch function in Rhino 3D, detailing how to select multiple borders, adjust point spacing and stiffness, and use automatic trim to produce tangent surfaces, though not always watertight.

  • Lesson 53 Demo: making stitches using the pipe function19:00

    Create organic stitches on surfaces in Rhino 3D by building a surface from network curves, patching, duplicating edges, and using pipe and curved piping to sweep rails.

  • Lesson 54 Orient perpendicular to curve11:00

    Orient perpendicular to a curve guides you to align shapes to a 3d curve, using a helix, curve boolean, surface sweep, and shell to build a seamless solid.

  • Lesson 55 Orient 2 points and 3 points11:59

    Explore orient two points and three points to align objects using reference points, end points, target points, and 3D scale in the transform toolbar.

  • Lesson 56 Orient on surface10:54

    Orient objects on surfaces in Rhino 3D V6 using the Orient on surface tool, adjusting scale, rotation, and deformation to fit curved geometries.

  • Lesson 57 Array along curve8:31

    distribute copies along a path with the array along curve tool, matching base points and path curves to create rivet patterns for 2d drawings and 3d surfaces.

  • Lesson 58 Array along surface & shrink surface9:38

    Learn how to create an array along a surface in Rhino 3D, manage surface normals, swap U and V directions, and shrink or split surfaces with iso curves.

  • Lesson 59 Array along curve on surface9:46

    Showcases using array along curve on surface to place rivets along a curved surface with normal alignment. Includes base point setup, offset curve, and adjustable repetitions via divide and multiply.

  • Lesson 60 Apply UV curves6:19

    Learn to create and apply UV curves on surfaces in Rhino 3D, unrolling a bracelet into a rectangle for text or patterns, then offset and boolean union to form solids.

  • Lesson 61 Flow along surface3:23

    Explore flow along surface to deform a 3D object from a reference surface onto a target surface, adjusting normals and UV directions for controlled deformation.

  • Lesson 62 Demo: wheel & tire tread surfacing41:57

    Demonstrates practical wheel and tire tread surfacing in Rhino 3D V6, aligning a 20-inch wheel image and applying revolve, arrays, booleans, and flow along surface for the tread pattern.

  • Lesson 63 Working with the UDTs12:08

    Explore universal deformation tools in Rhino V6, applying twist, bend, taper, and other modifiers to prisms, manage the spine and symmetry, and iterate designs for rendering.

  • Lesson 64 Cage edit8:00

    Learn to deform a closed polished surface with Rhino's cage edit using a bounding box and control points, choosing global or local influence to preserve a solid form.

  • Lesson 65 Match surfaces & merge surfaces21:28
  • Lesson 66 Demo: watch surfacing intro14:02

    Explore surfacing a Rolex watch in Rhino V6 by using front, side, and back reference images scaled to 40 mm, adjusting transparency, and organizing layers to build the casing.

  • Lesson 67 Demo: watch surfacing 0113:56

    Create a simple curved profile that follows the casing, mirror and extrude to solids, then apply boolean operations and fillets to refine surfacing while staying within the upper limit.

  • Lesson 68 Demo: watch surfacing 0215:46

    practice building a watch casing in Rhino 3D by sketching a profile, revolving into a solid, adding grooves with polar arrays, and applying bevels and boolean operations.

  • Lesson 69 Demo: watch surfacing 032:58

    Use a Rolex-inspired blueprint to build watches in Rhino 3D, layering a background image with transparency, center alignment, and 2D scale to draft dials, needles, and casing details.

  • Lesson 70 Demo: watch surfacing 0423:58

    Design watch dial needles in Rhino 3D by constructing curves, applying perpendicular from curve, offsets, and curve boolean, then mirror and trim. Create 0–360 numbering with array and text.

  • Lesson 71 Demo: watch surfacing 0539:21

    Create watch dials in Rhino using polar arrays and curves, extrude surfaces, add grooves, and assemble crowns and rivets while centering to origin and managing layers.

  • Lesson 72 Demo: watch surfacing 062:38

    Demonstrates creating text from curves with the text object, applying fonts, scaling with the gumball, splitting and grouping surfaces, and preparing for render, with future steps on knobs and bracelet.

  • Lesson 73 Demo: watch surfacing 0727:40

    Learn to model a watch bracelet in Rhino v6 using curves extraction and projection, unrolling surfaces, variable radius fillets, and flow along surface to wrap around a circular watch face.

  • Lesson 74 Demo: watch surfacing 0824:22

    Surface a watch bracelet clip in Rhino v6. Adjust geometry, manage history, and use selection filters, control points, and boolean operations to create a clipped bracelet with screw holes.

  • Lesson 75 Demo: watch surfacing 0914:17

    Build the surrounding elements of a watch case by extracting curves on a polished surface, trimming and blending them, then extruding, tapering, and mirroring to create solid profiles.

  • Lesson 76 Demo: watch surfacing 105:12

    Refine the Rhino model through edge fillets and smoothing, create a construction plane and polar array, perform extrusions, and use boolean unions and differences before preparing materials and rendering.

  • Lesson 77 Demo: watch surfacing 1144:55

    watch surfacing 11 demonstrates detailing a watch in rhino v6, applying logos to the dial, creating glass, and assigning metals, then previewing with shading attributes and hdr environment.

  • Lesson 78 Demo: watch rendering with Vray part 137:37

    Learn to render with V-Ray for Rhino, navigate the asset editor, apply materials to a watch, balance lights and HDR image, and optimize CPU or GPU rendering.

  • Lesson 79 Demo: watch rendering with Vray part 249:53

    Learn to set up a photo-studio backdrop, configure three-point lighting, adjust hdr reflections, and render with vray in rhino, including depth of field and final-quality settings.

Requirements

  • No requirements for this course, only have Rhino V6 ( or V5 ) to follow along. You can get a demo copy on Rhino 3D's official web site.

Description

This course is the updated version of the best seller Rhino 3D v5 &v6 Beginner Level to Advanced Level.

I wanted to keep make an updated version with some new insights about Rhino 3D V6 version. Since Rhino V6 came out for Mac and Windows this learning tool should prove useful for new Rhino users. If you happen to be a v5 user, you will have no problems following along as well.

Who this course is for:

  • Beginner & intermediate levels
  • Even as an intermediate level you can pick up some new interesting techniques.