
Learn Blender navigation and workflow for jewelry rendering, master model quality, lighting, and shading, and compare render engines to create photorealistic jewelry renders for portfolios and brands.
Download blender, choose a render engine (cycles with octane), and learn essential setup and optimization, plus references via PureRef and navigation tweaks in preferences.
Master blender navigation from rotating with the middle mouse to panning and zooming, and learn to import/export with cycles and shading modes.
Learn how to import and export between Blender and other software, using formats like php, jpg, or obj, and export assets separately while using empties for clean parenting.
Fix importing issues in Blender by mastering geometry, topology, and non-destructive modifiers (bevel, subdivision surface, auto smooth) to produce sharp rings and separated gems for jewelry renders.
Choose strong real-world references to guide your 3D jewelry renders in Blender, focusing on style, composition, and lighting; use textures from paid and free libraries to achieve realistic results.
Master the Blender shading workflow from viewport shading to material setup, using cycles for diamonds with displacement, UV mapping, ambient occlusion, reflections, and refractions.
Explore render engines for jewelry in Blender, focusing on Cycles as the default, and optimize with GPU vs CPU, sampling, filmic color management, false color, and curves.
Apply a ready-made dispersion shader in Blender to shade gems, using the GCF dispersion material, adjusting ior, roughness, and color, and append or copy the material for reuse across scenes.
Learn to shade our first ring in Blender by texturing with a gem, applying a dispersion material, and using normal and roughness maps to create realistic scratches and reflections.
Master the lighting basics in Blender for jewelry renders by using area, key, fill, and rim lights, refining shadows with the shadow catcher, and tuning color management for filmic output.
Learn to set up and control Blender cameras for jewelry renders, including perspective and orthographic modes, focal length, clipping, depth of field, background images, and camera navigation.
Recreate a simple ring by texturing and modeling with basic geometry, apply rose-gold textures and bevels, then set up camera, lighting, and cycles rendering to study shading and composition.
Demonstrate shading workflows to recreate a realistic ring scene, setting up a gem, ground plane, camera, and lighting for a cycles render in Blender.
This course is specifically made for jewelers and freelancers to guide them through their career off making jewelry. we will only learn the tool you will be needing so that the wide use of blender does not overwhelm people with no 3D background.
In this course taught by me that have been working in the blender industry for over 8 years now have condensed my knowledge of working on hundreds of freelance product render works to a straight forward packed with key information videos, so expect nothing but the best from this course
Many people struggle to get lifelike images and end up producing dull and flat renders. This course aims to rectify that, by providing clear instructions and information about the render engine. I will be showing how I render to produce basic clean images that are suitable for individual customer feedback and design approval, and I also tackle the high-quality scenes that may be used for advertising, social media, or e-commerce purposes. This course also looks at animation designs, from simple to advanced.
I will be covering the fundamentals as well as advanced techniques in a variety of software.
I cover the four key areas that make a great render-
· Model preparation
· Material creation
· Lighting
· Post production
By mastering these four areas, you renders will improve dramatically.
This course also includes over 50 resources, including materials for each of the render engines, lighting environments, and props.
Let's Get You Rendering.