
Engage in a hands-on rendering and delineation studio, exploring line, planes, tone, volume, and perspective—from orthographic drawing to life drawing—through Renaissance-inspired projects.
Practice line drawing through three exercises that explore pen grips, freehand scribble, and finishing techniques. Develop abstract designs by turning chaos into intentional line work.
Identify and render core geometric forms, planes, prisms, and cone shapes, using a common vocabulary, freehand drawing, and structured exercises to blend artistry with technical delineation.
Learn to create orthographic, straight-on views by constructing a baseline and stacked rectangles and circles for trees, then shade and delineate buildings and figures with pen and ink.
Master tone, volume, and mass by building a five-section value scale with hatch and cross-hatch, and explore light, shadow, and form on spheres using traditional, modern, and scientific methods.
Explore value studies through shape, detail, and tone, using tone plus black to delineate two figures and simple objects, practicing separating shape and detail with light and shadow.
Master two point perspective by establishing a horizon line with left and right vanishing points and a perpendicular leading edge, then draw orthogonals to form rectangular prisms.
Explore the fractalization of form by subtraction, breaking rectangular prisms into blocks to reveal building designs, windows, and shadows in perspective and orthographic views.
Learn life drawing through gesture, basic forms, and anatomy, using circles, rectangles, and cylinders to build hips, chest, and limbs; study horizon lines, cast shadows, and color.
Explore one-point perspective and its historical rediscovery, apply orthogonals to vanishing points, and render interior and outdoor scenes with horizons, diagonals, and basic atmospheric perspectives.
Explore anthropomorphics of space and adjacencies using tatami-based measurements to design human-centered spaces, from small living areas to village layouts, emphasizing walkable exits and spatial relations.
Explore rendering early, middle, and late Renaissance architecture by constructing perspective grids, dividing space, and drawing arches, columns, and masonry from a horizon and vanishing point.
Explore rendering and delineation of barrel, groin, and ribbed vaults using multiple point perspectives, combining one-point and orthographic views to depict diagonals, centroids, and a central fountain.
Design a finished one-story ranch style residence by blending perspective and plan views, colliding rectangular and triangular prisms, and applying practical site dimensions and setbacks.
Explore projects by practicing rendering and delineation on topics you enjoy, from organic forms to manmade objects, and try beyond three point work; design theory and philosophy tie it together.
Highlight the recurring 'birdie' phrases and the repeated 'it's over' across the caption. Note the playful exchanges like 'hey, Bernie' and 'buddy' to convey closing emphasis.
This studio course is based on a blend of Freehand Drawing with the Fundamentals of Technical Drawing. The exercises and projects are intended to teach you how to draw with confidence and elegance. The studio course is illustrated with work of real students. You will be able to see and experience these students develop in their drawing skills in real time along with you. This course is the product of years of experience teaching students how to draw accurately, elegantly and with confidence. I teach lecture courses and studios as I wish they would have been taught to me. Much of the graphic material in my lectures is taken or generated first hand directly by me on site. I teach to learn. I teach subjects as I wish they were taught to me. The Mission Statement. Education is a tool for the improvement of successive generations.
I hear and I forget. I see and I remember. I do and I understand. Confucius
This course is designed under the premise that humans should be taught in a way that is modeled after the educational patterns of evolution.
The design, development and application of educational systems based on the educational principles of evolution generates a philosophy and methodology of education in synchrony with the evolutionary education system that is firmly and deeply rooted in each of us.
Education for evolution is an educational system designed to help propel humans forward in the natural course of evolution. The purpose of education for evolution is to enhance and strengthen the natural evolutionary process of humans through the mechanism of education. The means to achieve this objective is the design of a curricula based on the same educational techniques and strategies used by natural evolution, enhanced and guided by the application of conscious educational decisions.