
In the first lesson of the course we’ll dive into the basics of work with light, shadow and tone and learn how to create form and depth by using them.
Practical part in the section on studying light and tone. You will find all the necessary information in Lesson 1, and in this lesson all that remains is to apply it in practice with our files or on your own example.
In downloadable materials you will find a Checklist and PSD/TIFF file for your practice.
Here we will learn the core information about the color, key principles in color composition, and try a few different pipelines of painting b/w concepts.
Don't forget to complete the practical task that you will find inside the lesson to consolidate the result! In downloadable materials you will find a Checklist and PSD/TIFF file for your practice.
And a little bonus!
Brushes for fur that used in the Lesson.
In the third lesson we’ll discover one more way of using the color and learn about features of shading different materials and textures. We’ll also try to put our characters into the environment.
Finally, we will finish our practice with an independent project, using everything we have covered in the previous three lectures.
In downloadable materials you will find a Checklist and PSD/TIFF file for your practice!
Is your artwork missing depth or polish? Learn to render like a pro!
This course is your clear, no-fluff guide to understanding how light, color, and material bring illustrations to life. You’ll learn how to build volume with light logic, choose color schemes that work, and render textures that feel real - all in 2D
Whether you're designing stylized characters or realistic creatures, you'll gain universal rendering principles that you can apply to any subject.
By the end, you’ll not only understand how professionals build their lighting setups - you'll also have a polished piece for your portfolio and the skills to keep improving.
What You’ll Learn:
How light creates form: light logic, core shadows, and bounce
Color in rendering: temperature, saturation, contrast
Rendering materials: skin, metal, fabric, etc
Building a complete render from sketch to final polish
Analyzing and recreating lighting from references
What You Will Get:
3 practical video lectures
3 homework assignments
English voiceover
Software used: Adobe Photoshop, Procreate, or Sai
PS is recommended for this particular course
Who This Course Is For:
Junior and middle artists
Beginners who are familiar with digital drawing but don’t know yet how to make a complete character
Junior and middle artists who are looking to improve their rendering skills and bring more depth to their artworks
Illustrators and concept artists who want to master light, color, and shading and create more compelling characters for their portfolios
Course program:
Fundamentals of light and tone: In the first lesson of the course we’ll dive into the basics of work with light, shadow and tone and learn how to create form and depth by using them.
The power of color: Here we will learn the core information about the color, key principles in color composition, and try a few different pipelines of painting b/w concepts.
Material rendering and textures: In the third lesson we’ll discover one more way of using the color and learn about features of shading different materials and textures. We’ll also try to put our characters into the environment.