
Develop practical reinforcement learning projects in Python, from blackjack to route optimization and inventory management, showing how agents interact with environments, rewards, and policies improve with experience.
This course teaches reinforcement learning by showing working code on screen while students type it themselves, emphasizing understanding over file downloads and learning through practice and mistakes.
Learn how reinforcement learning applies to manufacturing challenges, from production line balancing and preventative maintenance to tuning machining and injection molding parameters using Python simulations and DQN.
Discusses how Udemy ratings may be unfair for long courses, urges rating only after experiencing at least half the content, and explains pacing designed for an international audience.
Learn the foundations of sequential decision making through states, actions, rewards, deterministic and stochastic policies, and Markov decision processes with gamma discounting and value functions for optimal strategies.
Connect the Bellman equation to dynamic programming by decomposing a state's value into the immediate reward and the discounted future value, and explore reinforcement learning with Q-learning and policy gradients.
Compare model-based and model-free reinforcement learning, detailing transition and reward models, state and action spaces, and the Markov decision process framework with the Bellman objective.
Explore dynamic programming, using memoization to reuse results and convert exponential problems into polynomial ones, with space time trade off, and top-down and bottom-up approaches, optimal substructure, and overlapping subproblems.
Explore the Bellman equation, the backbone of dynamic programming, showing how state values relate to future rewards and enabling optimal substructure, value decomposition, and model-free Q-learning.
Master policy approximations for scalable reinforcement learning in high-dimensional environments, using value-based, policy gradient, and actor-critic methods with PPO, SAC, and TRPO.
Explore the universal five-element framework for sequential decisions and compare policy classes (PFA, CFA, VFA, DLA) with hybrids, illustrating when to use lookahead and reinforcement learning approaches.
Implement taxi v3 in python with gymnasium, numpy, and matplotlib to train a sarsa agent using a q-table and visualize learning progress and the learned policy.
Write the taxi environment animation in Python using gym and numpy, capture frames as a GIF, and script a q-table driven episode to navigate pickups and drop-offs.
Explore how to implement cliff walking with Python, build a grid world, define a cliff walking env, and train a Q-learning agent with a Q-table, policy visualization, and path simulation.
Master the frozen lake problem using q-learning in a grid world, learning a policy via q-values, epsilon-greedy exploration, and training across episodes to reach the goal while avoiding holes.
Learn how to implement q-learning for the frozen lake environment in Python, including setting up the q-table and epsilon-greedy exploration. Analyze hyperparameters, training loops, and test results to evaluate performance.
Explore how blackjack illustrates reinforcement learning with a Q-learning agent that uses game state: your total, the dealer's visible card, and ace flexibility, to decide hit or stand.
Train a python blackjack agent with a q-table, epsilon-greedy exploration, and shape reward to learn optimal actions; classify hands as soft, safe, risky, or strong to guide strategy.
Analyze reinforcement learning in blackjack through training metrics, including win, draw, and loss rates across episodes and epsilon decay, then reveal near-optimal policy performance.
Learn how simulated annealing tackles the traveling salesman problem by exploring random routes with a temperature schedule. Use the pi q-learning library to manage the cost function and evaluate routes.
Build a reinforcement learning agent to make recommendations in a simulated gym environment, training a deep q-network with experience replay and a target network to maximize long-term user engagement.
Reinforcement learning uses a Q-learning agent to optimize inventory under Poisson demand, reducing holding and shortage costs. It trains over episodes with epsilon-greedy exploration and outperforms the order-up-to policy.
Train an agent to balance cost and performance by building a custom OpenAI Gym environment that uses Q-learning to decide how many servers to activate based on forecasted load.
Develop a soft actor-critic reinforcement learning agent to optimize cnc machining parameters—spindle speed, feed rate, and depth of cut—balancing productivity, surface quality, tool wear, and safety.
Reinforcement learning is one of the most exciting areas in machine learning, and the best way to learn it is by working on projects. This course is designed to give you practical, step-by-step experience with reinforcement learning using Python. Instead of only focusing on theory, we’ll build working solutions that you can run, test, and extend.
We begin with a classic example, the Blackjack game, to introduce the core ideas of agents, rewards, and policies. From there, the course moves into optimization and decision-making problems. You’ll explore the Traveling Salesman Problem with simulated annealing, and then see how reinforcement learning can be applied in real applications such as recommendation systems, inventory management, and resource allocation.
The course also covers more advanced use cases. We’ll look at CNC machining parameter optimization with Soft Actor-Critic (SAC), chemical batch process optimization with Deep Q-Networks (DQN), and network optimization in two parts. In the final section, we’ll introduce safe reinforcement learning, which has become increasingly important in real-world systems where safety constraints must be respected.
By the end of this course, you will have implemented a range of reinforcement learning projects in Python and gained a deeper understanding of how these methods can be applied across different domains. The course is suitable for learners who already have some Python experience and want to strengthen their knowledge of machine learning through practice.
If you’re looking for a hands-on way to learn reinforcement learning and see it applied in diverse problems, this course will guide you through each step.