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Blender Workflow For Realistic Animation + 100 Assets - The
Rating: 4.9 out of 5(24 ratings)
307 students

Blender Workflow For Realistic Animation + 100 Assets - The

The Oldest View, Valley View Mall
Created bySime Bugarija
Last updated 2/2024
English

What you'll learn

  • I will introduce you to the free 3d program Blender
  • I will introduce you to modeling, texturing, lighting, rendering and more
  • We will create a mall and animation from the introduction from start to finish
  • I will share with you all the assets and project files that I created with this project

Course content

1 section46 lectures7h 34m total length
  • Introduction to the project3:31
  • Start with Blender10:23
  • Blocking scene, part 15:26
  • Blocking scene, creating one store4:16
  • Blocking scene, more stores7:53
  • Finishing blocking9:29
  • Floors4:44
  • Holes in the floor7:15
  • Adding thickness to the floor12:47
  • Fence13:43
  • Finishing the fence6:07
  • Placement of columns2:41
  • Assets7:32
  • Lamp modeling16:08
  • Lamp and promo material modeling10:10

    Learn to model a lamp and promo materials in Blender by creating variations, extruding, scaling on multiple axes, beveling edges, and using instances with Alt D for efficient symmetry.

  • Gold material6:51

    Create a gold material in Blender by setting metallic to one, roughness variation with a concrete texture, and refining with node Wrangler, UV mapping, and a color ramp.

  • White glass material4:43
  • Emmisive material8:44
  • Plaster material7:21
  • Promo materials8:17
  • Mirror modifier2:22

    In Blender, use a reference image and the mirror modifier to model the symmetrical middle part, ensuring edits on the left mirror to the right.

  • Elevator and escalators7:36

    Demonstrates aligning floors to wall thickness in a Blender scene, then builds an elevator and escalators by extruding, scaling, rotating, and inserting faces, planning to download models later.

  • Elevator, details5:45
  • Fountain modeling7:38

    Navigate Blender's edit mode to model a fountain by duplicating faces, extruding along Y and Z axes, and refining with loop cuts, bevels, and precise alignments.

  • Fountain modeling, part 28:39

    Model fountain walls in Blender by extruding along normals, beveling, and fixing normals with recalculate outside and flip; then apply a black glass material.

  • Glass material8:02
  • Soil, material4:52

    Create a soil section in Blender, extrude and position edges, subdivide with fractal for natural imperfections, separate by selection. Apply a soil texture with UV projection and bump for depth.

  • Details7:58
  • Escalators22:21
  • Third floor7:50
  • Third floor, part 212:04

    Create a mall interior in Blender by modeling escalators and floors from a reference image, using extrude, scale, rotate, bevel, loop cuts, and the mirror modifier for accuracy and symmetry.

  • Chair, modeling and texturing14:55

    Learn to model a retro chair in Blender from a reference image, using base cubes, bevels, proportional editing, and mirror modifiers, then convert to mesh and join parts for texturing.

  • Table and chairs22:21

    Model a table and chairs in blender, applying bevels, seams, and extrusions, then texture oak wood, leather, and black metal with UV projection, roughness, bump, and Voronoi texture variations.

  • Store 1, modeling13:36
  • Store 1, texturing19:37
  • Store 2, modeling6:00
  • Store 2, texturing22:07
  • First render11:12
  • Tiles5:49
  • Compositing and lighting6:14
  • Plaster material, improvement11:31

    Improve plaster material in Blender by creating and applying UV maps, using UV projection, baking textures, and blending plasterboard textures for realistic detailing.

  • Project breakdown19:43
  • Animation15:19

    Learn to create a camera shake walk-through in Blender using the Camera Shake File addon, set keyframes, adjust presets, and manage multiple cameras for a mall animation.

  • Rendering10:20
  • Post-processing part 111:10

    Learn post-processing techniques to enhance Blender renders with subtle blur, color grading via lumetri color, film look tweaks, vignetting, glow, grain, halation, and jpeg damage effects.

  • Post-processing part 211:10

Requirements

  • Free software Blender. No previous experience is necessary.

Description

Valley View Mall is a shopping mall built in the 1970s and demolished in 2019, located in Dallas, Texas.

The mall gained popularity again after the popular YouTuber and filmmaker Kane Pixels released "The Oldest View" a series where most of the action takes place in the mall underground.

The Mall is a 3D replica of Valley View Mall.

I spent a month making my version of the mall. Combined with 6 years of experience in blender, this is the final result (see video below)

In this 10-hour-long tutorial, I will show you how the process of creating a mall and animation looks from start to finish

We will go through all the processes of creating such a large project.
From collecting information, reference images, organization, to modeling, texturing, unwrapping, lighting, animation, post-processing, and more.

At the end of the tutorial, you will be able to create the animation from the video above

With the tutorial, I also share the blender file used to render the animation along with more than 100 assets ready for the asset browser

More about The Oldest View asset pack below


The Oldest View Asset Pack

I will share the blender file I used to render this animation with all the assets ready for the asset browser as well as instructions on how to use files or record your animation for YouTube or other purposes.

In addition to the 16-minute instructions, I will also share with you 2 tutorial titles (out of 46 from the step-by-step tutorial) that are related to the assets to help you understand how to use them.

Packet includes:

1_VALLEY_VIEW_MALL_main_file.blend - Blender file from which my animation was rendered. (mall + all assets together, even my cameras used for animation)
2_STORES_only.blend - 28 stores ready for asset browser
3_ASSETS_rest - 75 assets used in the scene ready for the asset browser
THUMBNAILS for a better preview for asset browser
Video instructions with a total duration of 27 minutes

Who this course is for:

  • For blender beginners as well as more advanced users.