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30-Day Money-Back Guarantee
IT & Software IT Certification React

React - Learn React with Hooks by creating a Roguelike game

Covers React, Hooks, Node.js, ES6, Classes, Arrays, Objects, Functions and more!
Rating: 4.3 out of 54.3 (91 ratings)
5,418 students
Created by Morgan Page
Last updated 11/2019
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • React, react hooks, arrow functions

Requirements

  • No coding experience needed!

Description

Ever wanted to learn React and Hooks but found traditional courses a little boring & long?

Jump straight in by coding a roguelike game and learn the fun way!

You will get experience using:

  • React

  • Hooks

  • Javascript

  • ES6

  • Classes

  • Arrays

  • Functions

  • Objects

  • Node.js

Coding a roguelike game is  a great way to learn the fundamentals of React, Hooks and useful generic game concepts like movement, combat and inventories.

The game includes:

  • Movement

  • Input handling

  • Procedural generation

  • Collision detection

  • Inventory

  • Combat log

I hope you enjoy the course!

Who this course is for:

  • Beginner React developers who like computer games

Course content

3 sections • 13 lectures • 2h 12m total length

  • Preview01:39

  • Preview05:50
  • Preview06:13
  • Preview09:29

  • Preview19:47
  • Preview06:28
  • The World!
    14:32
  • Bouncing off the walls
    18:10
  • Entities
    24:30
  • Inventory
    04:57
  • Monsters
    11:47
  • Bugsy
    02:14
  • Apples & Pears
    06:31

Instructor

Morgan Page
Game Programmer
Morgan Page
  • 4.2 Instructor Rating
  • 494 Reviews
  • 27,386 Students
  • 9 Courses

I've been developing games using Unity3D for over 7 years now. I currently have ten games published on the Android app store. My first game I ever wrote, 'Isle Survive', has had over 1 million downloads and an average rating of 4 out of 5. I have also written numerous Unity plugins to enable adding features to mobile games like advertising banners and 'In-App' purchasing. 

        Account packages, haulage systems, mainframe processors, websites... I've done all sorts of programming but now I try to write games and it is so much more fun! 

        I still remember how excited I was, getting my ZX81 and writing my first few lines of BASIC. Yes I'm that old... 

        I love how the barrier of entry to game development has been lowered these past few years. I'm sure this has a lot to do with the current indie game explosion and I'm very excited for the future. 

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