Hey there! I am Chunck Trafagander, and I have been a 3D Generalist/Game Artist working in the Game industry since 2016. Currently I am working as a Material Artist in AAA games.
During that time I have worked a wide range of roles, from Prop Artist to Environment Artist, Rigging and Animation Artist, Material Artist and pretty much any other hat that a 3D Generalist can wear. If it involves art within a game setting, I've done it!
Since 2017, I have also been running the Get Learnt YouTube channel where I develop long and short-format tutorial content focused around game dev, primarily using Substance Designer.
Since 2020 I have also had the opportunity to work with both the FlippedNormals and CG Cookie platforms as a course developer for CG and Games, teaching industry practices and empowering students to achieve their 3D dreams one pixel, poly and project at a time.