
Explore Unity attributes like serialized field and range to customize inspector visibility and sliders, plus tooltip, header, space, and selection base.
Discover enter play mode settings in Unity to speed up loading by disabling domain reload and/or scene reload. Re-enable reloads when planning script changes or scene edits to avoid issues.
Operate live games with Unity Cloud Content Delivery (CCD) and Live Ops by using the Unity dashboard to start a free trial and access CCD documentation and API references.
Organize Unity scripts into custom assemblies to boost modularity and reuse, and manage dependencies with platform-specific assembly definitions and references.
Enable the device simulator preview package and select devices like iPhone X to test UI on notched screens. Compare with real devices to speed up testing.
Learn to adjust Unity's console logs for readability by changing line counts from one to five using the three-dot menu, and collapsing similar logs to fit your project.
Manage code changes in Unity projects using source control, SCM, with Perforce, Plastic SCM, and Git LFS; learn to use SourceTree, Bitbucket, commits, branches, and gitignore.
This guide helps Unity creators save time and boost productivity with latest techniques on how to work faster and smarter with programmer and artist toolsets, individually or on a team.
This first version of unity was launched in 2005 with only MacOS support and until now unity is updating rapidly with tons of new functionalities and it's really hard to get extra time and learn new techniques to match with unity pace and that's where this course comes and help you and saved your a ton of time.
The techniques/tips/tricks here work with new and existing features in Unity 2020 LTS and above. Whether you are a new or experienced Unity developer, reference this guide to speed up workflows in every stage of your game development .
Developer workflows
Attributes
Custom windows and Inspectors
Custom menus
Enter Play Mode settings
Script templates
Addressables
Preprocessor directives
ScriptableObjects
Managing assemblies
IDE support
Debugging
Visual Studio shortcuts
Device Simulator
Console Log Entry
Custom Compiler status
Team workflows
Source Control
Unity Accelerator
Unity Build Server
After the enrollment you will have this course for full lifetime access and you can find additional productivity tips, techniques and best practices in the Additional Content Section. I will be keep updating and extending this course with latest topics in the Additional Content Section.