
Learn how to start a new quarry design project by creating a folder, selecting metric or imperial units, and saving progress, then prepare to import topography in the next video.
Import topography into the quarry design project by choosing vector files such as shape files or dwg, importing all layers, and viewing the result in 3d.
Create a DTM wireframe from topography, assign elevations, clip with a boundary mask, and manage wireframes in a DTM database for 3D viewing.
Apply a satellite image to topography and visualize elevation and dip with 3d color coding, adjusting 20 intervals and 100 values to highlight slope in quarry design.
Define the quarry limit by setting a permit boundary, then design a pit with berm width, height, and slope, starting from the lowest point and projecting to the viewing plane.
Set up a quarry design by stabilizing slopes, simplifying points, and shaping a topography-driven pit with ramps and roads that stay within permit limits using dtm.
Use interactive wireframe boolean to cut design by topography, keep the bottom wireframe, hide unnecessary elements, and save topography cuts to create a query with volume estimates and stripping ratio.
Explore how to define an ore body, generate a wireframe, and compute ore and waste volumes by integrating topography cuts, validation, and cleanup steps.
Final retouch offers practical tips for exporting model images, adjusting perspective, and applying themes and contours. Showcases wireframes and contours to enhance visuals for client reports.
A Quarry is a type of open-pit mine, they are both surface mining methods but there are some differences between the open pit and the quarry in terms of design . in this you will see what are these differences , and how to design a quarry from start to finish.
you will also learn how to calculate the volume of the ore material that you are extracting and the waste volumes.