Pyxel - a retro game engine for Python
What you'll learn
- The students will get the required knowledge to make their own games.
- Python 3.7.0 is the only requirement, it should work on older Python3.* versions too.
If you are a child of the 80's and 90's you propably grew up playing games on nintendo and other gaming platforms. This experience is now brought to you by python and the pyxel module. My course is about teaching you the building blocks that enable you to create your own games. The pyxel module has the below features:
Runs on Windows, Mac, and Linux
Code writing with Python3
Fixed 16 color palette
256x256 sized 3 image banks
256x256 sized 8 tilemaps
4 channels with 64 definable sounds
8 musics which can combine arbitrary sounds
Keyboard, mouse, and joystick(WIP) inputs
Image and sound editor
By the end of the course you will be able to create a game with a moving block collecting stars and pixels for points.
Who this course is for:
- Anyone who grew up playing the games we call nowadays "retro" and who is in love with python programming!
My name is Dániel. I am a young Hungarian enthusiast who is all about programming, and scripting and learning something new everyday. My profile is mainly about Python and Powershell with some Docker spicing. I am also an aspiring youtuber and love to help other people either by teaching or with ideas.
Despite my age I have confidence in my skills, and I believe we can make the world a better place by teaching people to think for themselves.
See you soon,