Python Programming Masterclass: Build 28 End-To-End Projects
What you'll learn
- Become a professional Python Developer, Improve your web development and coding resume
- Understand how using frameworks like Django will save you a ton of time in web development
- Learn how to use Python in Web Development Projects
- Learn how to use Python in Web Development, Understand various Django Functions
- Use Logic and Data Structures to Create Python Programs That Can Think.
- Real life case studies and projects to understand how things are done in the real world
- Knowledge Of Python
In most programming languages, whenever a new version is released, it supports the features and syntax of the existing version of the language, therefore, it is easier for the projects to switch to the newer version. However, in the case of Python, the two versions Python 2 and Python 3 are very much different from each other.
A list of differences between Python 2 and Python 3 are given below:
Python 2 uses print as a statement and used as print "something" to print some string on the console. On the other hand, Python 3 uses print as a function and used as print("something") to print something on the console.
Python 2 uses the function raw_input() to accept the user's input. It returns the string representing the value, which is typed by the user. To convert it into the integer, we need to use the int() function in Python. On the other hand, Python 3 uses input() function which automatically interpreted the type of input entered by the user. However, we can cast this value to any type by using primitive functions (int(), str(), etc.).
In Python 2, the implicit string type is ASCII, whereas, in Python 3, the implicit string type is Unicode.
Python 3 doesn't contain the xrange() function of Python 2. The xrange() is the variant of range() function which returns a xrange object that works similar to Java iterator. The range() returns a list for example the function range(0,3) contains 0, 1, 2.
There is also a small change made in Exception handling in Python 3. It defines a keyword as which is necessary to be used. We will discuss it in Exception handling section of Python programming tutorial.
Python was invented by Guido van Rossum in 1991 at CWI in Netherland. The idea of Python programming language has taken from the ABC programming language or we can say that ABC is a predecessor of Python language.
There is also a fact behind the choosing name Python. Guido van Rossum was a fan of the popular BBC comedy show of that time, "Monty Python's Flying Circus". So he decided to pick the name Python for his newly created programming language.
In This Course, We Are Going To Work On 28 Real World Projects Listed Below:
Project-1: Image Editor Application With OpenCV And Tkinter
Project-2: Brand Identification Game With Tkinter And Sqlite3
Project-3: Transaction Application With Tkinter And Sqlite3
Project-4: Learning Management System With Django
Project-5: Create A News Portal With Django
Project-6: Create A Student Portal With Django
Project-7: Productivity Tracker With Django And Plotly
Project-8: Create A Study Group With Django
Project-9: Building Crop Guide Application with PyQt5, SQLite
Project-10: Building Password Manager Application With PyQt5, SQLite
Project-11: Create A News Application With Python
Project-12: Create A Guide Application With Python
Project-13: Building The Chef Web Application with Django, Python
Project-14: Syllogism-Rules of Inference Solver Web Application
Project-15: Building Vision Web Application with Django, Python
Project-16: Building Budget Planner Application With Python
Project-17: Tic Tac Toe Game
Project-18: Random Password Generator Website using Django
Project-19: Building Personal Portfolio Website Using Django
Project-20: Todo List Website For Multiple Users
Project-21: Crypto Coin Planner Gui Application
Project-22: Your Own Twitter Bot -python, request, API, deployment, tweepy
Project-23: Create A Python Dictionary Using python, Tkinter, JSON
Project-24: Egg-Catcher Game using python
Project-25: Personal Routine Tracker Application using python
Project-26:Building Screen -Pet using Tkinter & Canvas
Project-27:Building Caterpillar Game Using Turtle and Python
Project-28:Building Hangman Game Using Python
Who this course is for:
- Beginners In Python
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