Python Guided Project: Building Tic-Tac-Toe from Scratch
What you'll learn
- Learn how to create a Tic-Tac-Toe game using Python
- Fundamentals of developing a game in Python
- Improve your logical problem solving skills
- How to design the game logic for the game and implement it in coding
- Add this as a Python portfolio project to your resume
Requirements
- A computer and an internet connection to watch this course
- Basic understanding of Python Programming.
- No software development experience needed, you will learn everything you need to know.
Description
Who is the target audience for this course?
This is an entry-level guided project and is about developing a game in Python. This course is designed for beginners who want to start their career journey in the field of IT and Software Engineering. This course is for beginner Python developers curious about developing a game in Python. In this guided project (course), we will implement a game (Tic-Tac-Toe) using Python programming. This will be an implementation of the Tic-Tac-Toe game using random numbers. To maintain simplicity, this game will be programmed to play automatically and no user input will be required.
What is Tic-Tac-Toe?
Tic-tac-toe, noughts and crosses, or Xs and Os is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The winner is the first player to get three of the same symbols in a row (up, down or diagonally).
Why this course is important?
There are a lot of benefits of learning practical coding, some of them are as follows:
1. Coding and programming careers have great earning potential.
2. Demand always remains strong for coding-related jobs.
3. Coding ability gives a new perspective to problem-solving.
4. Learning to code offers career flexibility.
5. Coding can be useful in jobs you might not expect.
Who this course is for:
- Beginner Python developers curious about developing a game in Python.
- Anyone willing to add a Python portfolio project to his/her resume.
Instructor
Dr. Raj Gaurav Mishra is an Associate Professor, Writer, Data Science Consultant, and Deep Learning enthusiast. He has received his M.S. in Space Engineering from the Department of Space Studies, Umea University, Kiruna, Sweden. He has completed his Ph.D. in Microstrip Antenna Design from the University of Petroleum and Energy Studies, Dehradun. He has around 16+ years of experience in academics, research, and Industry.