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Publish Captain Rocket* iPhone game under 2 hours, Unity 5
Rating: 4.0 out of 5(68 ratings)
1,310 students

Publish Captain Rocket* iPhone game under 2 hours, Unity 5

A-Z video course to publish a top iOS game to the iTunes app store. Unity 5 source code included
Created byYohann Taieb
Last updated 7/2019
English

What you'll learn

  • Learn how to get your iOS developer license
  • Learn how to create your own iPhone game without having to write code
  • Learn basic of Unity 5 for iOS development
  • Learn advertising network setup within Unity
  • Learn how find free graphic images for games
  • Learn how to modify and create your own game graphics, for non-artists
  • Learn how to find free or cheap sound effects for games
  • Learn how to add your own sound effects
  • Learn how to publish your very own iPhone game to the iTunes app store in one afternoon

Course content

4 sections27 lectures1h 24m total length
  • Course outline and Instructor biography3:52

    Get to know who is your instructor and get an in-depth overview of the course

  • Get the source code project for FREE0:15

    If you want to follow along, you can get the source code project for free.

    Please go to the download tab and get the Captain Rocket Pro version, enjoy!

    PS: Be proactive, take the whole course, finish it and write a review. thank you.

  • Get the iOS dev license3:27

    To publish iOS mobile apps, you need to get the Apple Dev license. This is how to do it

  • Getting ready - assets overview0:47

    In this lecture, you will have an overview of the game assets, such as graphics, code, sounds, icons and launch images.

  • Get XCode tool and Open it3:30

    We need an interface development environment tool called XCode to do our game modifications and to publish the game to the iTunes app store. This lecture shows you how

  • Create the iOS certificate and app provisioning profile4:49

    Learn how to create the iOS certificate for distribution so that you're allowed to publish apps using your computer.

Requirements

  • a MAC computer or MacInCloud online virtual MAC if you want to do it as you follow the lectures.

Description

This course gives you the source code to create a clone of the Captain Rocket game for iPhone, made with Unity game engine.

You are shown every single step it takes to turn the existing game into your very own. You can apply any theme that you want. Some examples are Flying Angels, demons, ducks, penguins, or robots. Let your imagination go wild!

This course assumes you know nothing about making games, and you will publish your very own game to the apple app store without coding not even a single line of code,

The game comes with multiple advertising channels to bring your passive income.

And as a bonus, the game can also work on Android phones.

All it takes is one afternoon to have your very own game. Join us now.

Who this course is for:

  • Solo / Indi entrepreneurs
  • Graphic design students
  • Computer science students
  • great course for someone who wants to learn about the iTunes publication process
  • People who want to start a mobile app business the inexpensive way, on their own