
Explore research, silhouettes, and abstraction to communicate styles, render volume and textures on props for design in Photoshop, and develop storytelling and shape-based concepts.
Learn to communicate ideas through harmony, variation, contrast, and balance in prop design in Photoshop 2020, starting from scratch with purposeful strokes.
Learn how props and assets for animation convey story through research, aesthetics, and the language of science, balancing form, function, signs, and proportional shapes.
Discover how to design props in Photoshop using digital brushes, blocking, and perspective concepts like vanishing points, horizon line, and three-quarter views, plus shape variations from squares to circles.
Explore how to analyze and apply shape languages—circle, square, triangle—to car design, balancing harmony, variation, rhythm, and proportions with Fibonacci-based sizing.
Explore how to blend rhythm, variation, and form to craft a functional concept car, using vanishing-point perspective, grids, and iterative shape experiments from square to circle to triangle.
Experiment with shapes and proportions to create multiple prop options, testing balance and wheel layouts for directors; use rhythm, overlap, and grouping to convey depth in environment design.
Learn to establish vanishing points, block the vehicle silhouette in two-point perspective, test proportions by flipping, and prepare for later lighting, materials, and rendering.
Research first, then create original prop car designs by comparing references, sketching multiple shapes, and iterating with symmetry, perspective, and varying proportions before finalizing.
Explore how proportion, symmetry, and scale shape furniture design, using geometric, organic, and biomorphic forms, plus ergonomics and visual metaphors to create dynamic, balanced props.
Explore designing a desk for an inventor by applying proportions, Fibonacci numbers, and various shapes and forms, considering space for legs, placement, light, and comfort.
Explore furniture and prop design by analyzing objects this sculpture uses, sketching fast ideas, and applying perspective and vanishing points to craft desk-ready props.
Explore loose, varied prop silhouettes for a desk scene, breaking symmetry and balancing objects like toys, lamps, clocks, and boxes while numbering props for clear feedback.
Iterate furniture concepts: lamps, chairs, shelves to give the art director diverse design choices. Flip images and refine shapes to test perspectives and establish rhythm.
Choose strong prop options and study front and perspective views to develop dynamic, layered drawings. Refine with clean lines and detail to convey depth, rhythm, and character.
Develop fast blocking and silhouette checks for props. Leverage flat colors, negative space, local colors, occlusion, and atmospheric perspective to create depth and wood as material.
Learn how rhythm, harmony, and variation shape nature props like trees, rocks, and plants. Apply proportion, balance, and center of gravity to convey mood, movement, and credibility in prop design.
Design dynamic nature props by transforming tree forms into jump-inspired silhouettes that convey movement. Master bark variation, rhythm, and clean lines to balance stylized and realistic textures.
Design nature props in Photoshop by building up flat colors, textures, and shadows with layers and masks, adding ambient and reflected light, atmospheric perspective, and cropping for focus.
Design nature props in Photoshop by layering colors and experimenting with local colors on bark, grass, and water, using complementary red and green for dynamic depth.
Explore how research informs rendering volume for props, using texture, materials, and patterns to create believable surfaces. Learn to render volume with shadows, highlights, and reflected light.
Render objects by analyzing local values and planes, then shape volume with light, shadows, and contrast. Use clipping masks to manage value changes and bounce light for depth.
Master volume and render in Photoshop prop design by applying highlights, reflections, cast shadows, occlusion, and lighting direction to convey material softness or roughness.
Learn to render prop volume by analyzing local values, edges, and occlusion, then apply light direction, bounce light, and soft shadows to create a believable form.
Explore how surface color, light sources, and color temperature shape local color, shadows, and atmosphere, uncovering harmonic and complementary relationships, and the role of atmospheric light and subsurface scattering.
Explore adding color to concept art by balancing local color, light, and shadows, using blending modes, color blocks, and harmonies to build volume and atmosphere.
Explore adding texture and material damage to props in Photoshop, using brushes, texture overlays, masking, and blend modes to create believable surfaces.
Stay curious and keep learning as you explore concept art and prop design, push beyond comfort zones, and seek ideas from diverse fields while sharing feedback.
Learning Concept Art is amazingly fun and in very detailed videos I will guide you through the process of designing props for videogames, animation, and more! I want to make the learning process easy for you, going through all the tools and fundamentals in an easy and detailed way.
In this course, we design props from scratch. From looking at references to drawing techniques, this is the course for you.
We will do a series of exercises, to make sure that after finishing this course, you'll have the knowledge required to design your own props for any projects you might be working on.
You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of concept art.
I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.
So please, take this course now.