Little Adventurer: Learn to make a 3D action game with Unity
What you'll learn
- How to create a complete 3D action game from scratch with high-quality game assets
- Install, and setup Unity & Visual Studio Code
- Code basic character movement, attack, shoot and dodge abilities
- Create a simple combo system
- Control animations with animator controller, override animator controller, and animation event
- Control VFX via script
- Create AI with NavMesh system to control enemy behaviors
- Use a basic state pattern to control the character's status
- Create basic health & damage system
- Create basic health & damage system
- Create pickups & bullets
- Game logic control & enemy spawn
- How to use Gizmo to debug
- Basic level design
- Create main menu and game menu with Unity UI system
- Mac or PC capable of running Unity 2021
- Some very basic understanding of Unity editor, such as navigating in the scene, and using basic manipulation tools (Translate, Rotate and Scale)
- You should have an understanding of the basics of C#, such as how variables and functions work
Before I became a programmer, I had been working as a digital artist for a really long time, how games look really matters to me. So when I started creating this tutorial, I really wanted to make the whole experience enjoyable, not only mentally, but also visually. I want you to see a product-level video game building up in your hands while you go through this tutorial, and I believe that will make the how learning experience more immersive.
This course comes with a production-level game asset package, including high-quality models with 4K textures, animations, environment models, a pre-constructed level prefab, and VFX prefabs.
In this course, we will build a basic 3D action game from scratch with high-quality game assets. I will provide you with all the character models, animations, environment, VFX, and Post-Process settings (sound & music not included so far) to make you feel like you are building a professional game from the beginning.
I will try to focus on every detail, but at the same time, it's better that you have some basic experience in Unity & C#, such as how to navigate the scene, move and rotate GameObjects, and understand how variables and functions work.
At the end of this course, you will be able to create game elements such as:
Install, and setup Unity & Visual Studio Code
Code basic character movement, attack, shoot and dodge abilities
Create a simple combo system
Control animations with animator controller, override animator controller, and animation event
Control VFX via script
Create AI with NavMesh system to control enemy behaviors
Use a basic state pattern to control the character's status
Create basic health & damage system
Create pickups & bullets
Game logic control & enemy spawn
Basic level design
How to use gizmo to debug
Create main menu and game menu with Unity UI system
Please NOTE that this course DOES NOT contain any sound and music assets so far.
*All of the assets (meshes, animations, VFX, etc.) provided in this course are only for educational purposes, please do not use them in any commercial projects.
By the end of this course, you will have a 3D action game that you can show off to your friends and experiment with your unique ideas.
Please enroll today, I'm looking forward to seeing you in the course.
Who this course is for:
- Anyone who wants to make their own 3D action game with good looking
- Beginners with some basic C# and Unity experience
- Anyone who wants to get into game development careers
Hi, I'm Single-minded Ryan, a self-self-taught game developer. Before I became a programmer, I had been working as a digital artist for a really long time, so how games look really matters to me. Also, along the way I learned Unity and programming, I went through a lot of the struggles that people often face when first entering this exciting new world.
I will try my best to provide beginner-friendly tutorials with high-quality assets, so you can enjoy the experience by seeing production-level games build up in your hands from the beginning.
I can wait to help you learn all of the amazing things about game development, hope you will enjoy the journey with me!
See you soon.