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DevelopmentGame DevelopmentC#

Programming Design Patterns For Unity - Write Better Code

How to apply programming best practices to your Unity projects, improve your game development skills and solve problems
Rating: 4.6 out of 54.6 (276 ratings)
2,669 students
Created by GameDev.tv Team, Sam Pattuzzi
Last updated 4/2022
English
English [Auto]

What you'll learn

  • Fundamental programming best practices
  • How to write clean, maintainable code
  • What problems to solve with Programming Patterns
  • How to write common Patterns in Unity
  • How Programming Patterns implement best practices

Requirements

  • A strong understanding of basic C# programming (classes, methods, ifs, loops)
  • Some familiarity with more advanced concepts (inheritance, interfaces, events)

Description

Do you ever wonder why your code has so many bugs or find yourself perplexed by code you wrote months ago?

Maybe you've heard of Programming Patterns but don't understand when to use them, or you want to know how to actually implement these Patterns in Unity?

In this course you'll take your coding to the next level!

From fundamental programming best practices including how to write clean, maintainable code to what problems to solve with Programming Patterns, how to write common Patterns in Unity and how Programming Patterns implement best practices.

By the end of the course you'll know how to:

  • Spot bad practices.

  • Refactor bad code into better code.

  • Unpack common Patterns to see why they work.

  • Apply Programming Patterns to game specific examples.

If you're an intermediate Unity programmer wanting to make bigger games, without drowning in complex code, then this is the course for you.

To take the course you'll need a strong understanding of basic C# programming (classes, methods, ifs, loops) and some familiarity with more advanced concepts (inheritance, interfaces, events).

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Who this course is for:

  • Programmers wanting to level up their coding skills.
  • Intermediate Unity programmers who want to make bigger games without drowning in complex code.

Instructors

GameDev.tv Team
Learn to Make and Sell Games
GameDev.tv Team
  • 4.7 Instructor Rating
  • 278,891 Reviews
  • 925,337 Students
  • 39 Courses

GameDev tv was created to help anyone learn how to develop, design and sell indie games.  We have some of the best-selling and highest rating game development courses on Udemy.

We have more than 600,000 students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.

GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more.  Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

Sam Pattuzzi
Software Engineer and Instructor at GameDev.tv
Sam Pattuzzi
  • 4.7 Instructor Rating
  • 79,610 Reviews
  • 896,165 Students
  • 11 Courses

I wrote my first game when I was 14 and ever since, programming has been a key part of both work and play in my life. I studied Computer Science at the University of Cambridge where I also taught undergraduates. Before becoming an instructor, I had years of industry experience working as a freelance software engineer working with startups in a wide range of industries.

For me, Udemy is the opportunity to combine my passions for teaching and programming.

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