
Learn the fundamentals of box perspectives and one-point drawing, explore horizon, front, and look-down views, and follow step-by-step construction lines, contour lines, thick shadow lines, and hatch shading techniques.
Draw a bottom up box with two perspective points and lines intersecting, place the horizon line in the bottom third, then thicken lines and verticals to define faces.
Develop a bottom up perspective using crosshatching, hatching, and smudge to render light gray shadows, edge contrasts, and the cast shadow in architectural drawing.
Learn top-down box perspective using a horizon line and two-point perspective, drawing construction and contour lines, measuring height, and thickening back faces with dashed lines.
Learn to break down a physical object in your mind and render its form on paper using crosshatching and smudged patches to build gradients, radiance, and perspective.
Master a hatch top-down background by exaggerating contrast with a dark foreground and pale background, using a constant gradient, cross-hatching, and smudging, while protecting the surface with paper.
Learn building view box perspective using horizon line and two perspective points to guide verticals and intersecting lines; thick lines reveal the box and the longer back face for structuralism.
Explore practical hatching techniques for perspective drawings, focusing on shading, gradients, and background elements while emphasizing steady practice to build confidence and mastery as a beginner.
Explore simple volumes as the foundation of product design, learning to construct cube, prism, pyramid, cylinder, sphere, and cone through box perspectives, triple projection, and horizon-line drawing.
Practice constructing a cube in one-point perspective, identifying the vanishing point and horizon line, adjust face sizes so one face appears larger, and apply a gradient shading to convey depth.
Explore drawing a sphere in perspective by using ellipses near the center, a horizon line, and 60 degrees in the horizontal, then shade with white, light gray, and dark gray.
Learn practical sketching of a cylinder by drawing a can of Coke with perspective. Apply shading with hatching and align ellipses to convey volume.
Design a square-based pyramid in three-dimensional space, construct volumes from a square base with perspective diagonals, and practice correcting sketch errors by shading and refining the triangular faces.
Learn to draw a cone from a base ellipse, add inclined lines for its round form, and shade with left-side light, gray gradients, and a white edge to show shine.
Master freehand sketching of a triangular prism by locating perspective points, aligning with the horizon line, and rendering shading at 60 degrees to convey depth.
Develop skills in constructing a four-centimeter cube using triple projection and axis measurements, casting shadows at 60 degrees, applying hatching, and finishing lines for precise product and industrial design drawings.
Render a sphere with a radius of three centimeters using circles and ellipses, fit it into a six-tenths-of-a-centimeter square, and depict its cast shadow with light, great, and dark ellipses.
Master freehand drawing of a cylinder by setting its height and radius, constructing ellipses for the base and shadows, and applying a gradient while practicing to stay prepared.
Model a square-based pyramid from a four-centimeter base, growing from a cube into the pyramid. Sketch with a 45-degree triangle, align edges, and apply volume shading and contrast.
Master cone drawing and shading in product design by constructing a cone with six-centimeter height and variable radius, drawing ellipses, and rendering shadow from light to dark gray.
Td prism covers the projection system, coordinate setup, and line work in product and industrial design, using 60-degree horizontal shading, dashed lines, and dark hatching to depict depth.
Demonstrate creating a triangular prism with a right-angled base of 2 cm by 3 cm and a 7 cm height, including axis labeling and edge shading for clarity.
Explore critique techniques for product and industrial design drawings, focusing on perspective points, volume shading, ellipses, and foreground-background balance to improve clarity and spatial depth.
Learn to compose simple volumes into a unified image for product and industrial design, using horizon lines, perspective, and rotated compositions to understand form and detail.
Explore line drawing via thumbnail ideation, fill the page with construction lines, develop composition using volumes including cylinder, prism, pyramid, and sphere on a checkerboard base, with perspective and hatching.
Master hatching to render shading and lighting, define cast shadows, and convey materiality with wood grain and stainless steel reflections through varied gradients and sharpened edges.
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Critique focuses on vertical-dominant compositions, strong foregrounds, and varied volumes, with emphasis on perspective, shading, construction lines, and avoiding checkerboard missteps and optical illusions.
Practice drawing objects like an alarm clock and lamp to build composition, starting with thumbnails and using a four-step formula: lines, thickening, shadows and hatching, then refining lines for materiality.
practice constructing line drawings by breaking objects into simple primitives, using thumbnail sketches to map volumes, perspective, construction lines, and prepare a final large drawing.
Thicken construction lines to turn thumbnails into an artistic line drawing that emphasizes composition, object interaction, and dimensional volumes through perspective and ellipses.
Master hatching techniques to render shadows, volume, and reflections, including cast and object shadows, stainless steel textures, gradients, and contrast to create a dynamic, dimensional drawing.
Learn how to speed up product and industrial design workflows through rapid iteration, efficient processes, and optimization techniques.
Practice perspective drawing with a spatial grid, focusing on converging perspective points, baseplates, and horizon to improve proportions, ellipses, and shading while learning from good and bad mistakes.
Break down objects into primitive shapes to create strong compositions with vertical dominance and volume. Refine with perspective, lighting, joints, and rhythm, studying sketches before the final drawing.
Develop 3D product design drawing skills by constructing clear line drawings with contour and thick lines, practicing pencil work and reflections, and applying a 4-step finishing approach.
Explore line drawing techniques for product design by building volumes from ellipses and sections, mastering perspective, shading, and edge thickening to create mice and vaporizers that are easy to use.
Learn to render glossy plastic objects with hatching, gradients, and strong contrast to convey curvature, shadows, reflections, and multi-material surfaces through confident line drawing.
Master line drawing techniques and speedup methods to accelerate early design iterations in product and industrial design.
Speed up line drawing practice to accelerate ideation, refine silhouettes, and enhance visual communication in product and industrial design.
Learn how to speed up hatching within product and industrial design, as taught in product and industrial design 101.
Explore how volume, composition, and play materials inform early product design through castle-inspired playground ideas, with rapid thumbnail sketches, large drawings, and color strategies using orange, blue, and gray shadows.
Add extra geometry and hatching to the castle drawing to build depth and contrast, while applying line drawing, color scheme with blue rooftops and orange accents, and aerial perspective.
Speed up concept sketching for product and industrial design, turning ideas into quick visual explorations.
Master rapid line drawing techniques for product and industrial design in this line drawing part i speed up session, introducing efficient sketching workflows.
Explore line drawing part ii and speed up methods for product and industrial design through practical techniques.
Apply efficient coloring workflows within product and industrial design 101 by speeding up castle coloring techniques to accelerate iterative design work.
Learn to elevate design drawings with strong perspective, clear composition, and deliberate color choices—such as complementary hues—using castle studies to build vertical dominance, detailed foregrounds, and visual hierarchy.
Product and industrial design 101 teaches designing and visualizing an electric drill from concept sketches to triple projection. Gather references, use complimentary colors, and create a final presentation sheet.
Explore product sketching for an electric drill, emphasizing form follows function, grip design, materials, ventilation, and step-by-step sections, projections, and perspectives.
Develop a triple projection of an electric drill by translating sketches into frontal, plain, and side views, using construction lines, contour lines, and hatching to achieve proportional, symmetrical design.
Learn to build a detailed line drawing of an electric drill, applying freehand sketching, thickening, sectioning, perspective, ellipses, and shading to convey volume and realism.
Explore speedup techniques in product and industrial design through video 1, introducing fast workflow strategies and essential design considerations.
Explore video 2 speedup in product and industrial design 101, offering concise insights for efficient design practice.
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Design toy versions inspired by a construction vehicle and a dinosaur, balancing original shapes with toy functionality, using triple projection, clear line drawings, and glossy color schemes with complementary colors.
Master the drawing process for a toy construction vehicle, using contour and construction lines, clarity, hatching, coloring, and gradients across an exploded view and triple projections to convey volume.
Toy coloring ii guides students through contour line drawing, patching, and gradients to shape a symmetric T-Rex toy from frontal and side views, emphasizing volume and expressive eyes.
Explore fundamentals of product and industrial design through toy design concepts in toy 1, as part of product and industrial design 101.
Explore the fundamentals of product and industrial design through toy design, using toy 2 as a case study.
Explore fundamental concepts in product and industrial design in video 3 of the course product and industrial design 101.
Explore video 4 of product and industrial design 101 to learn essential topics in product and industrial design.
This critique reviews toy designs—a vehicle and an animal—using triple projection and exploded views, highlighting positives and shadows, volume, materiality, and construction details to improve readability.
Assess volumetric design in crit 2 by emphasizing proportions, cast shadows, reflections, and color while avoiding photorealism and building bulky volumes.
Explore the rotation of objects by turning a volume 360 degrees and applying materials like glass, aluminum, and crayons to study color, shading, and perspective.
Apply multiple materials to a rotating volume by layering textures for wood, glass, and metal, using gradients, reflections, and transparency to create realistic architectural graphics.
Develop and render a multi-part perspective drawing by constructing large horizontal ellipses, aligning sections to a horizon line, applying hatch shading, gradients, and textures like glass and wood grain.
Explore video 1 speedup in the context of product and industrial design, part of product and industrial design 101, to understand foundational design ideas.
Study essential product and industrial design principles through video 2 speedup, delivering concise, action-oriented guidance aligned with the course curriculum.
Explore the basics of product and industrial design through video 3 speedup, delivering concise, practical insights for beginners.
Explore the bathroom perspective in product and industrial design 101, connecting the title to core design inquiry. Analyze how perspective shapes design choices within a practical context.
Explore bedroom coloring within product and industrial design 101. See how coloring informs product and industrial design in a bedroom.
Design a 12 square meter kitchen layout with a dining area and four chairs, detailing worktop, fridge, sink, and cooker, using 1:50 interior walls and 1:20 scale for key elements.
Explore living room coloring speedup in product and industrial design 101, highlighting quick color approaches for living room design.
Learn one-point perspective for interiors by setting the picture plane and horizon, placing the perspective point off-center, and using grid lines, diagonals, and cast shadows to create depth.
Listen, product designers are known from one thing and one thing alone…
They are able to whip out quick sketches of their ideas on the fly – in front of clients, spontaneously for concept presentations and if need be on napkins or whatever else they can get their hands on when creativity strikes.
How can you be like that when you don’t know how to draw?
And even if you do know how to draw… are you sure your drawings express that edgy creative power typical for product design? Hmmm
How you will change:
To sum things up, this is what you will get:
100% satisfaction guarantee, 30-day refund to back everything up
Look, I want this course to be the best investment you ever made in your professional career. I am most definitely not perfect, but I do believe my courses are the best in the world! But hey, if for any reason the course isn’t what you expected, then feel free to ask me for a 100%, no hassle, no-questions-asked refund for the first 30 days! Fair is fair, you tried the training, it didn’t rise to the level of expectation so you get all your money back (and you can even keep the training, that is fine).
Note:
I want to get you the best results you ever imagined in product design times 10. No, really… every minute of this video course is going to be packed with insight after insight.
You will get better and better on the basic things first and then at the complex and counterintuitive ones after.
This course isn’t for everybody – if you think you are a ‘special snowflake unique talent’, philippe stark’s grand daughter or grandson… then good on you – I wish you all the best.
If you’re not like that and genuinely want to rock product design graphics then click on that ‘Add To Cart’ button and I will see you on the inside.
Michael N