
Learn procedural connections in Houdini FX by looping over coin IDs to create bridges between primitives using a for-each loop and the bridge node, oriented by normals.
Learn to use the bridge node to connect two primitives along their normals without intersections, and to control direction, magnitude, stiffness, and divisions.
Procedurally create a bridge in Houdini by auto-deriving divisions from the minimum distance between two primitives, using the prim test distance function, poly extrude, and distance-based iterations.
Add red color to nerve cell branches using iteration-driven randomization and apply turbulent 3D noise to warp geometry for more realistic procedural branches in Houdini FX.
Demonstrate a simple lighting shader in Houdini using the lighting model node to compute color from normals and a light, revealing ambient, diffuse, and specular effects on a sphere.
Description :
Using Houdini 17.5 we will go step by step in creating Neurons Nerve Cells based on simple techniques without vex or coding, this training aimed to the new Houdini user, not initial beginner, you must have good knowledge of working with Houdini.
Creating procedural “shader light based” is in the list, and then we will start create shader’s light . testing the last result using mantra, so no need for any plug-in .
Duration : over 5 hours
Houdini Version - 17.5
Level – intermediate
Description :
Using Houdini 17.5 we will go step by step in creating Neurons Nerve Cells based on simple techniques without vex or coding, this training aimed to the new Houdini user, not initial beginner, you must have good knowledge of working with Houdini.
Creating procedural “shader light based” is in the list, and then we will start create shader’s light . testing the last result using mantra, so no need for any plug-in .
Duration : over 5 hours
Houdini Version - 17.5
Level – intermediate
Description :
Using Houdini 17.5 we will go step by step in creating Neurons Nerve Cells based on simple techniques without vex or coding, this training aimed to the new Houdini user, not initial beginner, you must have good knowledge of working with Houdini.
Creating procedural “shader light based” is in the list, and then we will start create shader’s light . testing the last result using mantra, so no need for any plug-in .
Duration : over 5 hours
Houdini Version - 17.5
Level – intermediate