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Poser Pro Game Dev Fundamentals
Rating: 4.4 out of 5(30 ratings)
386 students

Poser Pro Game Dev Fundamentals

Bridge the gap between the character and scene modeling in Poser and the game building tools of Unity 3D.
Created byInfinite Skills
Last updated 1/2017
English

What you'll learn

  • how to develop characters and animate scenes with the Poser Pro toolset
  • how to import Poser creations into Unity to create interactive game content

Course content

12 sections47 lectures3h 53m total length
  • Important - Download These First - Working Files0:01
  • Course Overview And About The Author6:45
  • What Is Not Covered1:08
  • How To Access Your Working Files3:22

Requirements

  • Some background in Poser, such as our beginners course, would be helpful but is not required.
  • functioning installations of Poser and Unity 3D

Description

Do you want to create video game characters and scenes using one of the most affordable and user-friendly 3D animation solutions on the market? Animator Mark Bremmer shows how to develop and animate characters and scenes in Poser, and most importantly, how to import them into Unity 3D. This course is designed for users that already have experience with PoserPro 2014 and Unity. You will start by learning about basic character preparation, then jump into learning about advanced character clothing, including morphing clothing types, adjusting clothing with the fitting room, and hair selection and clothing magnets. From there, Mark will teach you about animation sets for motion, such as walking and running cycles, animating morphs, and importing and exporting animation sets.

This video tutorial also covers static morphs, adding and working with props, and working with imported FBX content. Finally, you will learn how to rig custom characters. Once you have completed this computer based training course, you will be fully capable of creating and animating your own characters and scenes. Working files are included, allowing you to follow along with the author throughout the lessons.

Who this course is for:

  • Anyone interested in quickly creating characters and scenes for 3D games.