
Explore how plastics form from crude oil to polymers through extraction, cracking, and polymerization, with hydrocarbons becoming monomers like ethylene, propylene, and butadiene to polymerize into resins.
Apply draft angles to mold features to ease ejection. Keep draft angles between 0.5 and 3 degrees and maintain rib thickness at about 50 to 60 percent of wall thickness.
Place the parting line on the top to split core and cavity, minimize undercuts, keep it smooth, filleted, and discreet to prevent flash and ease ejection.
Follow a structured design flow for manufacturable plastic parts, from defining requirements to material selection and packaging data. Plan fixations, tooling direction, rib geometry, and draft angles for reliable molding.
Explore the Catia v5 sketcher interface—menu bar, compass, specification tree, and toolbars—learn to restore hidden toolbars, and perform a sketch with fit in all, pan, rotate, and zoom.
Create a simple CATIA V5 sketch in the sketcher workbench with points, lines, and circles using radii 20 and 15, applying tangency and dimension constraints per best practice.
Create a CATIA V5 sketch by constructing a center circle, setting a diameter, and applying tangency and construction lines, then trim and constrain for full constraint with concentricity.
Learn basic sketcher commands in the sketcher workbench, including drawing lines (point-to-point and infinite), parabolas, ellipses, hyperbolas, and conics, plus tangent and normal to curve constraints.
Create a constrained CATIA V5 sketch by projecting points, drawing parallel lines, and applying symmetry and coincide constraints. Build concentric and cylindrical features with construction geometry and rotate to finalize.
Master the sketch operation toolbar to create corner fillets and chamfers, apply radii, and use trim, break, construction lines, and arc closure to refine sketches.
Master sketch creation in Catia v5 by constructing multiple sketches, using projection points and parallel lines, changing sketch support, and moving the plate via coordinate inputs.
Master sketch constraints in CATIA V5 by defining distances, lengths, angles, diameters, and radii, applying symmetry, midpoint, and equidistance to fully constrain sketches efficiently.
Explore sketch constraints in Catia v5, including fix, coincide, concentricity, tangency, parallelism, and perpendicularity, and learn to apply horizontal, vertical, and dimensional constraints.
Learn to start a basic CATIA V5 sketch, create lines, points, and planes, apply tangency and dimensions, build circles for a bracket, and fully constrain to pad.
Explore the point tool in Catia V5, mastering coordinates, axis system references, curve-based placement, on plane and on surface points, circle/sphere references, and tangent relationships.
Create 3D lines in Catia V5 with point to point and point and direction, adjust lengths, mirror, and extend; explore tangent, normal to curves and surfaces, and bisecting lines.
Explore the differences between normal and threaded holes in Catia V5, including how to activate threading in drawings, set thread depth, and distinguish thin versus thick pitch threads.
Create a solid combine from two profiles on different planes, starting with a circle sketch and a second profile of lines, ensuring enclosure and matching directions.
Explore multisection modeling on a pipe with a flattened end, adjusting closing points and tangency to enable a valid multisection, then apply shell with supports in generative shape design.
explore forming multi-section geometry along a spline, using a line spline or c-spline with a reference line and ratio mode to drive the path.
Explore creating variable fillets in CATIA V5, comparing edge fillets and variable radii, editing radii and points, adjusting planes, and using limiting elements to control the fillet shape.
Explore the tri tangent fillet in Catia V5 by selecting opposite faces, removing a face, merging the fillet, and setting the radius to five millimetres.
Explore variable draft and draft with reflect line in CATIA V5, adjust from ten to five degrees, preview curve transitions, and relate part modeling to plastic trims.
Create a shell operation in CATIA V5 by selecting a face and setting inner and outer thickness (including minus thickness), useful for plastic parts and doghouse features.
Explore how to create threading and tapping in CATIA V5, using limiting faces, m12 with 1.25 pitch, and applying threads to holes and drawings.
Learn to build a screw boss with a doghouse in CATIA V5, using projection, symmetry, draft, fillets, and parametric data to assemble the main body via hybrid modeling.
Master power copy in CATIA V5 by parametrically duplicating a screw boss and doghouse using input parameters, coordinate points and lines, and the specification tree for consistent geometry.
Explore two way and four way locators for plastic trims in CATIA V5, showing how locators arrest degrees of freedom and guide part insertion with drafting, chamfers, and slots.
Explore generative shape design using the surface toolbars' extrude and revolve options to create surfaces by extruding sketches, revolving around an axis, and forming spheres and cylinders.
Explore adaptive sweep techniques for modeling plastic trims in Catia v5, improving geometry and tool path for efficient, accurate design.
Learn to create face-to-face and tangent fillets on a revolved profile, troubleshoot with draft and curvature analysis, and apply the tri-tangent fillet for complex edges.
Explore projection in Catia V5, including normal projection and direction-based projection along z and y, then use combine to create a new curve from two sketches.
Learn to create a reflect line in Catia V5 using the reflect line command with tangency and support, measure and adjust angles, and apply to spherical, cylindrical, and conical shapes.
Learn to create and place a snap feature on a plastic part using surface features and generative shape design in Catia v5, with drafting and trimming steps.
Learn armrest rib construction in CATIA V5 by adding three ribs, projection points, setting thickness and neutral fiber, and applying draft.
Model a switch armrest block by creating a rectangular feature, applying drafts and fillets, adding ribs, and performing union trim with projection, the lifter concept, and draft analysis.
Are you ready to become an industry-ready CATIA V5 Design Engineer?
This course is designed to transform you from a beginner into a confident professional capable of handling real-world plastic and automotive component design projects. Whether you’re a student, fresher, or working engineer looking to upgrade your skills, this structured program will help you master CATIA V5 step by step.
We’ll start with the basics of plastics, understanding materials, manufacturing constraints, and design properties essential for modern product development. Then, we’ll move into the CATIA V5 Sketcher, covering almost every command used in industrial applications with practical examples and exercises.
Next, you’ll explore Part Modeling, where you’ll learn how to create parametric components with proper design intent, ensuring every part is efficient, editable, and production-ready. The course then advances into Surface Modeling, where you’ll gain hands-on experience with essential tools like Sweep, Multi-Section, and Power Copy — critical for complex automotive design.
Finally, you’ll apply everything in real-world projects, including designing a Cap, Fog Lamp, and Armrest — just like professionals do in the industry.
By the end of this course, you’ll have a strong portfolio, industrial-level confidence, and the skills to excel as a CATIA V5 Design Engineer -- see you in the main course