What you'll learn
- Learn the fundamentals of creating pixel art and understand how to use different pixel art styles
- Learn to create a complete tileset for use in a platformer or side-scrolling game
- Learn to create a tileset for use in a top-down dungeon, and learn how top-down perspectives work
- Understand color theory and the importance of lighting in your art
- Learn to create characters and how to animate those characters
Requirements
- The only requirement is being able to use a computer
Description
In this course you will learn all the skills you need to create your own pixel art whether you use it for your own games, just to create art pieces or to sell as asset packs for other people to use.
You’ll learn basic techniques for how to draw objects in different art styles, how to add shading and highlights to objects and the importance of carefully choosing where your pixels go.
You’ll learn simple techniques for creating characters from basic shapes and you’ll learn how to add animation to your characters and objects.
You’ll learn how create a complete set of tiles for a platformer and a dungeon crawler, and learn the importance of re-using common elements in your tiles.
You’ll also be tested with regular challenges throughout the course to take the skills you’ve learned, apply them in new ways and share your progress with others.
This course will teach you all the basics and essentials you need for creating your own pixel art. Learn how to create art for your own games today!
Who this course is for:
- Anyone who wants to learn to create Pixel Art
- Anyone who wants to create art for their games
- Anyone looking to improve their understanding of Pixel Art
Course content
- Preview00:59
Instructor
Hi, I'm James. I have helped thousands of people learn how to develop their own games in Unity, and whether you're a first-time developer, or need to refresh your skills, I can help you learn to make the games you want to make.
With a bachelors degree in Computer Science and a background working in independent game development, I have been helping others to create their own games and release them on multiple platforms.
I believe in helping you learn by teaching code in context, so rather than having to memorize a bunch of stuff you've never seen before, you learn how each coding concept can be applied to real working problems in your games.
I can't wait to help you learn all about making your own games and how to make them a success.
So why not start learning to make games with me now?
See you soon!
James