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30-Day Money-Back Guarantee

This course includes:

  • 11.5 hours on-demand video
  • 24 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Assignments
Design Game Design Pixel Art

Pixel art for Video games

The essential course for creating stunning pixel art graphics for video-games or stylish illustrations and designs
Rating: 4.4 out of 54.4 (2,946 ratings)
19,923 students
Created by Marco Vale
Last updated 8/2018
English
English, Indonesian [Auto], 
30-Day Money-Back Guarantee

What you'll learn

  • Learn the fundations for creating anything in pixel art
  • Create solid line work and stunning shading
  • Learn how to build video-game mockups for your games
  • Create create characters and animated them in minutes
  • Create tiles in the top down RPG style
  • Drawing pixel art in Isometric view, like an RTS game
Curated for the Udemy for Business collection

Requirements

  • basic Photoshop knowledge is a plus

Description

Imagine how cool your game would look in pixel art! Stop imagining!

==== UPDATED 26th of December==== *NEW SECTION* - Color theory

This section was added by popular demand as something that was missing from the course. Thank you for you patience, I wanted to make sure everything was as good as I could make it. Enjoy!

In this course I'll use my 10+ years of experience to teach you all you need to know to start making your own pixel art. You'll go from zero to full speed in no time with simple exercises that will teach you the foundations as well as advanced concepts that help give your pixel art creations that professional look.

Featuring over 6 hours of footage, you'll be able to follow step by step as I take you through the creation of some really cool pixel art!

You'll learn:

  • Configuring Photoshop to draw in pixel art
  • Drawing lines and smooth shapes, such as circles
  • Shading and texture
  • The use of outlines

And once you get these concepts settled, you'll learn:

  • Creating tiles and adding detail to tilled images
  • Creating sprites while using a tile grid
  • Creating tiles in the style of top-down RPG games
  • Creating characters in top-down perspective
  • Creating some medieval style hud elements
  • Working in isometric perspective

You'll also:

  • create a CHARACTER
  • and ANIMATE it within minutes!
  • Learn about color theory

As a bonus round you'll get a chance to create a unity project and actually see your character move and jump around on the screen just like if it was in your video-game

Take this course now and you will see your pixel art skill skyrocket!

Who this course is for:

  • Programmers who want to create art for their video-games
  • Artists and Designers who love the style of pixel art
  • Game artists looking to expand their toolset with pixel art

Featured review

Peter Kristl
Peter Kristl
210 courses
13 reviews
Rating: 5.0 out of 5a year ago
Very good course, the teacher knows both how to paint and explains it clearly. Also I'm quite experienced photoshop user but I learned few new things, so thanks for that too. There is just one thing to be improved and it is the microphone white noise in first lections. However it is not present on the end of course anymore. Overall 5*, well done and thank you!

Course content

14 sections • 98 lectures • 11h 41m total length

  • Preview01:43
  • Preview05:22

  • Working with Photoshop
    09:47
  • Configuring the tools for pixel art
    08:19
  • Creating lines
    05:10
  • Preview05:28
  • Creating Pixel art - Lineart
    5 questions
  • Drawing your first sprite - a Sword!
    05:41
  • Exercise - trace over a book drawing
    32.2 kB
  • Conclusion section 2
    00:51

  • Shading in the real world
    02:03
  • Shading a sphere and a cube
    08:14
  • Shading a pyramid and a cylinder.
    05:14
  • Preview08:40
  • Creating an apple sprite - Outlines
    06:04
  • Creating an apple sprite - Texture
    03:25
  • Creating an apple sprite - Bounced Light
    04:17
  • Shading
    5 questions
  • Revisiting the Sword sprite - Adding shading and outlines
    07:58
  • EXERCISE - Shading a chalice
    1 page
  • Conclusion Section 3
    01:26

  • Color Theory introduction
    03:34
  • Color Harmony
    09:26
  • Color Psychology
    08:18
  • Using color harmonies in mockups
    08:37
  • Color Palettes
    10:10
  • Color in shading - Part 1
    09:18
  • Color in shading - Part 2
    05:25
  • Colors in materials - Part 1
    11:18
  • Colors in materials - Part 2
    12:16

  • The basic concept of tiles
    09:56
  • Creating the base tile
    09:29
  • Creating a simple background and adjusting colors
    06:38
  • Conclusion Section 4
    00:27

  • Aditional Tiles for variation
    10:47
  • Preview08:37
  • Creating a pine tree
    08:31
  • Reworking the background
    10:08
  • Exercise - Building walls
    1 page
  • Conclusion Section 5
    00:51

  • Creating the head
    10:15
  • Creating the body
    07:06
  • Detailing the body
    05:22
  • Preview04:38
  • Conclusion Section 6
    00:36

  • The tools and basics of animation
    07:53
  • Creating the base for animation
    07:53
  • Preview05:20
  • Animating a run cycle
    08:13
  • Completing the run cycle
    04:16
  • Animating an attack
    05:09
  • Exercise - Character
    1 page
  • Conclusion Section 7
    01:34

  • Importing sprites into unity
    06:20
  • Recreating the animations in unity
    06:07
  • Preview05:02

  • What is topdown perspective
    05:50
  • Different types of techniques
    07:42
  • Creating Path Tiles - Setting up the pieces
    10:15
  • Creating Path Tiles - Creating a usable pattern
    07:04
  • Creating Path Tiles - Adding Shading to the tiles
    Preview10:02
  • Creating Path Tiles - Trying out the tiles
    04:57
  • Patch Tiles - Understanding the pattern
    08:21
  • PatchTiles - Creating a base grass tile
    09:39
  • Patch Tiles - Improving the grass tile
    11:36
  • Preview07:01
  • Patch Tiles - Creating the pattern
    10:38
  • BlockTiles - The cliff side
    06:10
  • Block Tiles - Creating the transitions
    08:23
  • Block Tiles - adding a shadow
    07:07
  • Block Tiles - Trying out the pattern
    07:39
  • Exercise - River Pattern
    1 page

Instructor

Marco Vale
Game Artist
Marco Vale
  • 4.4 Instructor Rating
  • 3,292 Reviews
  • 21,472 Students
  • 4 Courses

          I have been working in the games industry as an amateur since 1998. In 2003 I started as a professional. My projects range from all forms of game art, from 3d low-poly to 2d pixel art, vector or even animation. I've also taught illustration, 3d modeling, Flash animation and Photoshop at a professional school. I am currently working in mobile gaming 

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