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Photorealistic Lighting with 3ds Max + Vray
Rating: 4.1 out of 5(112 ratings)
1,134 students
Created byJamie Cardoso
Last updated 8/2021
English

What you'll learn

  • Learn Groundbreaking Techniques on how to Light an Exterior Daylight, & an Interior Scene Photo-Realistically
  • Create Shaders Realistically
  • Texture Procedurally
  • In-Depth understanding of Rendering parameters and how to Render Photo-Realistically
  • Unmatched Award Winning Post-Production Techniques

Course content

1 section17 lectures4h 21m total length
  • Overview2:15

    This is a quick overview of all the lectures included in this course.   

  • Photorealistic Exterior Daylight Rendering with V-Ray & 3Ds Max37:40

    In this lecture, users are taken through the in-depth step-by-step process of :

    1- Setting the camera/composition

    2-Create photorealistic Shaders and textures

    3-Adding scene details

    4-Lighting the scene realistically 

    5-Setting up high resolution rendering settings and render elements

    6-Rendering  

    7-Etc

    Resource files available for lectures 2 and 3. 

    The resource files contain 3ds max files, textures, PSD file, Render Elements,HD Videos, etc


  • Post- Production of Exterior Daylight Rendering25:45

    In this lecture, users are taken through some of the best post-production techniques used in 3d Visualisation, and in the Film industry.

    Top subjects are covered in detail. Some of these topics explore techniques such as:

    1-Loading up pre-rendered elements into a stack

    2-Using advanced adjustment layers

    3-Using advanced Masks

    4- Using Group/folders

    5-Using Layer blending modes

    6-Using Layer channels

    7-Using Brush tools

    8-Using Clipping masks

    9-Creating Chromatic aberration

    10-ETC


  • Photorealistic Interior Night Render with 3ds Max and V-Ray40:40

    This unique lecture takes users through the detailed process of:

    1-Creating photorealistic artificial lights based on a real photo reference

    2-Creating and setting up the Dome light for best results

    3-Creating realistic shaders 

    4-Creating textures

    5- Optimizing the render and scene settings for photorealistic results

    6- Adding and adjusting render elements for post-production

    7-Rendering

    Resource files available for lectures 4 and 5. 

    The resource files contain 3ds max files, textures, PSD file, Render Elements,HD Videos, etc. 


          

  • Post-Production of Interior Night Render30:52

    This final lecture takes users through the methodical post-production process of:

    1-Loading up pre-rendered elements into a stack

    2-Using advanced adjustment layers

    3-Using advanced Masks

    4- Using Group/folders

    5-Layer blending modes

    6-Using Layer channels

    7-Using Brush tools

    8-Using Clipping masks

    9-Using photo references as guide to tweak and improve the image   

    10- Creating Chromatic aberration

    11-ETC


  • Project Manager new Features in 3ds Max12:02
  • TurboSplines with 3ds Max9:49
  • Mirza Link Manager with 3ds max21:18
  • Spline Cleaner with 3ds Max8:23
  • Proxy Textures with 3ds Max8:18
  • Automodeller with 3ds Max14:45
  • Overnight Batch Render with 3ds Max8:04
  • Q-Proxies with 3ds Max8:53
  • Verge3d with 3ds Max13:49
  • Q-Proxies with 3ds Max, part 23:27
  • SubSpline script with 3ds Max8:46
  • VRayNormals in Post-Production6:42

Requirements

  • This course is Tailored to Intermediate and Advanced users.
  • You need to possess a copy of 3ds Max, VRay and Photoshop.
  • 64 bit Windows operating system
  • Basic computer knowledge
  • Computer and Internet

Description

This unique in-depth step-by-step course takes users through the Amazing intricacies of Lighting, Shading, Texturing, Rendering, and the PostProduction of Photorealistic scenes; while using 3ds Max, Vray and Photoshop (similar post-production techniques can also be used in After Effects) .

The course focuses on the methodical process of

1- Lighting & Rendering of an Exterior Daylight and Interior Night scene 

2- Shading and optimal parameters for Photorealialism 

3- Procedural Texturing 

4- Rendering Parameters and Unrivaled settings for post-production

5- Post-production best practices and advance techniques 

6- Personal Technical Support will be provided to All users enrolled to this course.   

7- The Project FilesFull HD Videos3d Models, Textures, PS files, and much more are available for All Lectures.    

8- Every technique covered in this course is backed by 10+ years of experience in the 3d Visualization/Production Industry, and popular Books Published on these key subjects .                             

Finally, my methodologies are widely implemented by Award Winning Visualization companies and famous Film Studios World Wide.




Who this course is for:

  • Designers
  • Architects
  • 3d Artists
  • 3D Visualizers
  • Anyone interested in Mastering their Shading, Texturing, Lighting, Rendering, Post-Production Skills, Etc