
Make sure to download the files in the resources . we will need them in the course .
Set up PureRef to collect and manage reference images, drag and drop assets from Google, and enable always-on-top mode for reference on a second screen.
Align the reference, extrude and shape sections, apply subdivision, tighten edges, and copy parts downward to complete the tuning pegs in Blender 2.9.
Learn to align and mirror tuning pegs in Blender 2.9 by resetting rotations, using an empty and cursor for origin, and applying a second center-based mirror modifier.
Model cables in blender 2.9, extruding and sharpening edges for sharp transitions. Route the cables through a door hole, around, and under itself, duplicating and refining with modifiers and mirroring.
Explore textures in Blender 2.9, focusing on base color, metallic, roughness, normal maps, and emission using the principled shader, plus a quick look at glass and IOR.
Apply the wood nine textures to base color, normal map, roughness, and height in Blender 2.9, unwrap the model, and adjust hue, saturation, and contrast for realism.
Apply the Wood 19 material to the body and back, adjust roughness and normal map, use ambient occlusion via a mix shader, and unwrap and align UVs for wood orientation.
Learn to texture tuning pegs and frets in Blender 2.9 by building realistic materials, using UVs or object textures, and varying roughness with texture maps and color controls.
Create and fine-tune string materials in Blender 2.9 using cycles by combining diffuse and glass shading, adjusting transparency and refraction, and using UV unwrap and a normal map for realism.
Welcome to the Complete guide to photorealistic 3D product creation in Blender 2.9
---- Model , texture , light and render a photorealistic guitar using blender 2.9 ----
Hi there , my name is Ali N'cir . I am a 3D artist with over 3 years of experience in this field .
In this course you'll learn about powerful modelling techniques that will allow you to model photorealistic products , and create custom textures and materials for them . Afterwards we'll take a look at lighting and rendering in Blender's built in cycles render engine and add some post production effect to add that final touch in order to take your renders to the next level . You will also learn about useful add-ons for blender that will help you throughout the whole process and speed up your worflow .
During this course , you'll only need Blender 2.9 and Pureref which are both available for free .
This course is suitable for all skill levels , beginners included , all you need is to be able to navigate and look around the 3d viewport .
In this course you will learn :
High poly modelling techniques
UV Unwrapping and using multiple uv channels
Adding and modifying textures / materials
masking materials to add logos and decals
Product lighting technique
rendering the model in blender cycles
post processing in Blender 2.9
Enroll now and start learning by practicing !