HTML5 Mobile Game Development with Phaser
4.3 (88 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
761 students enrolled

HTML5 Mobile Game Development with Phaser

What if you could make games for iOS, Android and the web using the technologies you already know and love?
4.3 (88 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
761 students enrolled
Last updated 4/2020
English
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Current price: $139.99 Original price: $199.99 Discount: 30% off
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This course includes
  • 2.5 hours on-demand video
  • 2 articles
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Learn HTML5 mobile game development with Phaser
Course content
Expand all 30 lectures 02:23:42
+ Intro
4 lectures 07:13
+ Game Project
21 lectures 01:53:35

In this lesson we talk about states, which are separate pieces of the game: boot state, preload state, menu state and game state. The boot state sets up global configuration for the game and loads image assets to be displayed while the pre-loader is on. The preload state loads all the game assets.

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What would you like to learn next?

Boot State
05:30
+ Summary
5 lectures 22:54
Requirements
  • Knowledge of HTML, CSS, JavaScript and object-oriented programming
  • You need a web server (like Apache) to run the course examples
  • You'll need a code editor. We'll be using Sublime Text, but you can use any existing code editor.
Description

What if you could make games for iOS, Android and the web using the technologies you already know and love: HTML, CSS and JavaScript?

Learn game development by creating an infinite runner similar to Jetpack Joyride!

In this course you will learn how to create mobile games using Phaser, an awesome JavaScript library that allows you to create professional games for both mobile and desktop using HTML5.

By following the Learn by Doing approach that you find in all ZENVA courses, we’ll put together an infinite runner game, similar to the iOS best-seller Jetpack Joyride.

This course was created by Jeremy Dowell (a.k.a. Codevinsky) in collaboration with Pablo Farias Navarro, founder of ZENVA. Jeremy is a core member at the HTML5GameDevs forum and contributor to the Phaser engine. After coding in JavaScript for the best part of the last decades, Jeremy has authored web and mobile games in HTML5 and iOS, applications using Node.js and Angular, and technical tutorials for various platforms and technologies

What you will learn in this course:

  • Preloading your game assets such as images, sound and JSON files.
  • Creating an infinite runner with parallax effect.
  • Adding text and working with user input (touchscreen and mouse).
  • Animating characters and enemies.
  • Working with 2D physics.
  • Showing the high scores in a scoreboard.
  • Adding sound effects and music to your game.
  • How to make your game juicy, going belong a simple playable demo.
Who this course is for:
  • Game development enthusiasts with basic knowledge of HTML, CSS, JavaScript and object-oriented programming