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360 Panoramic Photography for VR and Oculus-BEGINNING
Rating: 4.6 out of 5(226 ratings)
1,512 students

360 Panoramic Photography for VR and Oculus-BEGINNING

Complete guide to acquiring, processing, stitching, & assembling virtual tours for websites, phones and Oculus headsets
Created byPaul Cheney
Last updated 10/2023
English

What you'll learn

  • Select the proper software and equipment for creating panoramic images.
  • Setup the equipment to photograph a panoramic/spherical image.
  • Photograph a panoramic image using the 4 shot, 6 shot and 18 shot workflow.
  • Organize and name their photos using industry standard process.
  • Process RAW images, remove ghosts, and erase the tripod.
  • Stitch images together using industry lewvel software packages.
  • Publish photospheres to Google Maps
  • Create a multi node tour with popups.
  • Photograph and create an object VR which is published to a web page.

Course content

15 sections91 lectures5h 38m total length
  • What you will learn in this course about Panoramic and Object Photography4:15

    This course has been updated in Summer 2023 using the lasted version of the software available at that time. Let's take a look at what you will learn.

Requirements

  • Students will benefit if they have a basic knowledge of photography and digital cameras.
  • Students should understand terms like aperture, shutter speed, ISO etc.

Description

Note: The course has been updated as of August 2023 using the latest version of the software available at that time.

Panoramic Photography is becoming more popular as the tools to create and publish photospheres, spherical images, or 360 panoramic images become easier to use and more readily available. However, not all photospheres are created equal. In this course, we will focus on the highest quality production process possible.

This course will provide you with industry-standard expertise in purchasing equipment, acquiring, processing, and stitching panoramic images, and publishing them to a website and Google Maps, and Kuula. Additionally, we will upload more interactive experiences to a web hosting platform and view these using web browsers, phones with cardboard, and headsets.

In addition, we will explore how we can augment or enhance the user's experience using image popups, embedded video, pinned video, spatial audio, and links to websites, and documents. All of these features currently work on standard web browsers but only some of them are supported by Web XR on other devices. We will explore and test the current support level of these various enhancements and ways to work around others while the technology is catching up. Welcome to the bleeding edge of technology!

I will walk you through the process that I use to create high-quality panoramic images using a DSLR camera and Sigma 8mm fisheye lens. In order to take full advantage of this course, you will need to have access to the required equipment and software which I will carefully outline.


Who this course is for:

  • This course is for anyone interested in photographing and creating virtual tours.
  • This course is designed for anyone interested in creating photospheres for google maps.
  • This course will prepare you to apply to become a Google Trusted Photographer.