
In this tutorial we will go over on how to create these ornate tiles from start to finish. Once you have completed this tutorial you should have an understanding of how to create ornate tiles and use the procedural shape methods to create other materials to.
What we will go over are topics such as:
Gathering and looking at our reference
Creation of procedural shaping
Creating functions.
Creation of the Height Map and Base Color
Exposing parameters
Presentation inside of Marmoset Toolbag 2
[This tutorial was created using Substance Designer version 5.5.1 so anything newer than that will be able to work with this.]
Please check the license information in regards to the source files.
License Information:
You are permitted to:
Use the texture for commercial and personal projects
The source material may be used for media such as video games, VR or similar.
You are not permitted to:
Re-sell or distribute the source files or texture by themselves, in a texture pack, shader pack or similar.
Re-create the texture one-to-one and sell it via any of the named above.
In this tutorial we will go over on how to create these ornate tiles from start to finish. Once you have completed this tutorial you should have an understanding of how to create ornate tiles and use the procedural shape methods to create other materials to.
What we will go over are topics such as:
Gathering and looking at our reference
Creation of procedural shaping
Creating functions.
Creation of the Height Map and Base Color
Exposing parameters
Presentation inside of Marmoset Toolbag 2
This course includes source files with the original sbs.
[This tutorial was created using Substance Designer version 5.5.1 so anything newer than that will be able to work with this.]