
Master orchestration from instrumentation basics to writing for strings and winds, learn parts preparation and page turns, and discover how to make synthetic orchestras sound real.
Look ahead a few bars to spot entrances and follow the musical line through the score. Track entrances—trumpet solo, horn, harp, triangle—and zigzag to hear the broader texture.
Explore the tenor saxophone’s cello-like range, its treble clef notation with concert pitch down an octave, and the idea of replacing horns with saxes to fill chords in the orchestra.
Explore the percussion section's versatility by distinguishing pitched, non-pitched, and relative pitch instruments, and learn practical notational and choreographic considerations for orchestration.
Your sampled strings sound like sampled strings.
The melody is there. The chords work. But it sits flat — thin where it should be huge, busy where it should be clear. Real orchestral music breathes. Yours doesn't, yet.
That's not your sample library's fault. That's orchestration.
Orchestration is what real composers do after they've written the notes — choosing which instrument plays what, in what range, doubled with whom, and at which dynamic. Get it right and a four-instrument line can sound enormous. Get it wrong and a full orchestra can sound muddy and small.
This course is the complete orchestration masterclass — every instrument family, end to end.
What you'll be able to do by the end:
Write idiomatic, playable parts for strings, woodwinds, brass, and voice
Understand the working range, transposition, and characteristic sound of every standard orchestral instrument
Make sampled orchestra libraries actually sound like an orchestra — not a stack of presets
Read and prepare a full score and individual parts (including page turns, cues, bowings, and player-friendly notation)
Use string effects — pizzicato, harmonics, col legno, ponticello, glissando, scordatura — with intent
Use wind effects — multiphonics, breathing, tonguing, the break in the clarinet — without writing the unplayable
Build orchestrations that have weight, color, and contrast instead of muddy "everyone playing at once"
What's actually in here:
The Strings. Violin, viola, cello, bass. Bowings, pizzicato, double stops, harmonics, all the major effects.
The Winds. Flutes, oboes, clarinets, bassoons, saxophones. Breathing, tonguing, ranges, and the famous break in the clarinet.
The Brass. Writing for the brass section in a way players can actually deliver.
The Voice and Choir. Practical writing for soloists and ensembles.
Score and Parts. Transposition, score order, parts preparation, page turns, cues, bowings — the engraving and prep that working composers actually do.
Real Orchestra or Sample Library. Every concept works whether you're writing for live players or using Spitfire, EastWest, Berlin, Cinematic Studio, Hollywood Orchestra, or any other library.
Why this course:
Both worlds covered. Live players and sample library users — everything in here applies to both.
Practical, not academic. You'll write playable music, not jump through a theory exam.
30-day money-back guarantee. If it's not for you, get a refund. No questions.
I answer every question posted in the class, within 24 hours. Not a TA. Me.
Who I am:
Hi, I'm Jay. Ph.D. in Music, tenured university music professor, working composer, and Ableton Certified Trainer. My music courses have around a million students and a 4.7+ average rating.
Who this is for:
Composers writing for film, games, TV, concert hall, or just for themselves. Producers in any genre who want sampled orchestras to sound real. Songwriters and arrangers ready to write for more than four chords on a pad.
The orchestra is the most powerful instrument we have. Let's learn to use it.
See you in Lesson 1. — Jay