
Learn to build a basic orchestral template with woodwinds, brass, and percussion. Balance the template using MIDI source files from the Dreamless piece and downloadable tracks.
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Create a new piano track, load a piano instrument, and purge unused samples to save memory, using the sample pool to optimize performance on weaker computers.
Create a remaster track for final mastering, route every instrument through a premaster, and use a dry main signal with a wet reverb track routed into the remaster.
Learn to create and organize orchestral sections from woodwinds to strings, brass, percussion, choir, and pads, route dry and wet signals, and build a traditional score order.
Set up the woodwind section with piccolo, two flutes, oboes, two clarinets, and bassoons, including a low winds patch, using single tracks with duplicates for extra lines and future layering.
Create a brass section template by setting up individual tracks for trumpets, horns, trombones, tuba, and bass trombone, and learn when to use multiple tracks or single patches.
Build a percussion and auxiliary setup in an orchestral template using a single symbol track with an orchestral percussion kit patch, including drums, cymbals, draft piano, harp, glockenspiel, and xylophone.
Explore layering a choir in an orchestral workflow by dividing samples into four voices and creating separate tracks, or using a single choir track with patches and libraries like Pooja's.
Discover the string section order in the orchestral template: violins I, violins II, viola, and cellos, with solo strings optional in composition but not for the template.
Assemble a complete basic orchestral template by adding an fx group with pads and special effects, plus extra tracks and patches for instruments that can't be written individually.
Learn to organize Kontakt patches using composition and mixing templates, and manage articulation patches with lagato transitions and kiss switches. Compare single versus multiple contact instances for performance.
Key switches map piano keys to articulations in a cinematic strings patch, letting you switch between long notes and staccato by pressing the left keys, and record switches on track.
Apply careful panning of orchestral instruments in the stereo spectrum by choosing the appropriate mics—close, full, or room—based on library patches and listening tests.
Learn to pan individual instruments in digital orchestral music using a traditional stage layout, apply left–right percentages, and use separate production and mixing templates for flexible placement.
Color tracks and groups to distinguish instruments and sections, using colors from the color wheel; organize a template with tracks routed to wet and dry channels and a master track.
Balance your orchestral template by aligning instrument volumes and dynamics using provided MIDI and audio references, BPM 100, and step-by-step balancing tips for beginners.
Balance the orchestral template by shaping dynamics with the modulation wheel to control expression, using strings as a reference and avoiding touching the volume knob.
Use a dry channel for production and a wet channel for reverb in mixing; route dry signals to wet only when needed, adjusting wet sends per instrument or group.
Building an orchestral template in a Digital Audio Workstation is not as scary as it may appear. This course will show you how to do this.
You will learn about the main instrument groups, individual instruments used in an orchestra, but that's just a start. You will also learn about basics of routing the signal, then about panning the orchestra, and finally you will balance your instruments to create a realistic sounding virtual orchestra.
You will be provided with audio and MIDI files to make balancing a lot easier, too, as I give you my own composition, "Dreamlords", as individual instruments that you can use as a reference.