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DevelopmentGame DevelopmentMobile Game Development

Optimising a mobile game in Unity

Optimisation tips and techniques for creating mobile games
Rating: 4.4 out of 54.4 (26 ratings)
244 students
Created by Pete Jepson
Last updated 12/2021
English
English [Auto]

What you'll learn

  • How to optimise graphics and code for mobile games
  • Strategies for designing for android and IOS
  • Modifying Unity settings for better performance
  • Object pooling
  • C# scripting for a mobile shooting game

Requirements

  • A computer capable of running Unity
  • An android or IOS mobile phone

Description

Creating games for mobile phones is very different than creating games for computers, they require a lot of optimisation techniques. In this course I am going to be covering those optimisation tips and techniques to optimise a game in Unity that is designed specifically for mobile phones and tablets.

We will be designing a Halloween themed shooting game that has an endless wave of enemies that gets faster with each increasing level. I will be showing you how to setup this project correctly, going through the Unity settings, I will be explaining what they do and how to customise for mobile devices.

Then we will begin creating the game, while using Unity profiler to check performance and look at ways to optimise for smooth gameplay and solid frames per second.

We will be focusing on items such as:

  • Draw calls

  • Batching

  • Coroutines

  • Pooling enemies

  • And more...

You don't need any previous experience in coding as I will be taking you through the process step by step, showing you good practice for developing for mobiles.

By the end of this course you will have a fully working game that will easily reach 30 frames per second on older mobiles and 60 frames per second on newer devices, and that's for both Android and IOS mobiles and tablets.

So why not enrol today and I look forward to seeing you in my course.

Who this course is for:

  • Do you struggle to get good frame rates in your mobile games? This course will show you how to optimise your games for great FPS

Instructor

Pete Jepson
Game Design Tutor
Pete Jepson
  • 4.6 Instructor Rating
  • 2,144 Reviews
  • 46,024 Students
  • 17 Courses

I am a qualified teacher and I have been teaching game design for over 9 years. I have been using Unity since 2013 and I have produced a series of courses showing people how to create games and animations using this game engine.

With over 40,000 students from over 157 Countries around the world, my courses are helping people learn and create at the same time.

I am completely dedicated to helping you on your learning journey. If you have any questions or require any help I am always available and will respond quickly.

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