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30-Day Money-Back Guarantee
Design 3D & Animation 3D Animation

Maya for Beginners: Complete 3D Animation Fundamentals

Complete training with practical exercises and comprehensive expert advice to mastering animation fundamentals.
Rating: 4.4 out of 54.4 (194 ratings)
1,033 students
Created by Opi Chaggar
Last updated 12/2020
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • You will have fun learning how to use the Maya tools for animators
  • Why is the bouncing ball an absolute fundamental to master
  • Animate a bouncing ball with different weight
  • Animate weight shift
  • Animate a weight being lifted
  • The complete fundamentals of animation
  • You will learn in game industry standard animations such as idles, walks and runs
  • You will learn how to create a showreel applying for jobs in the games industry

Requirements

  • You should have Autodesk Maya to follow along with the course
  • Autodesk provides a free 3-year educational learning editon version of Maya on their website
  • 3 button mouse for navigating Maya
  • A PC or Mac

Description

Get ready to do your own 3D animations in Autodesk Maya!

Learn and master everything you need to know to get started in animation - taught by a Bafta award winning animator

Maya is the essential industry standard 3D animation software. Maya is a must in the film and the video games industry. In this course, you'll learn how to master the fundamentals and principles of animation to give you a solid foundation when starting your animations from scratch.


What will you learn?

- Maya Animation Interface Introduction

- Manipulators and Camera Movement

- How To Create Custom Hotkeys

- How To Create A Playblast

- The Graph Editor

- The Motion Trail Tool

- IK (Inverse Kinematics) FK (Forward Kinematic)

- Principles_Of_Animation

- Key Poses And Breakdown Poses

- Why Is The Bouncing Ball An Absolute Fundamental To Master

- Exercise – Bouncing Ball

- Exercise – Bouncing Ball Squash And Stretch

- Exercise – Light Bouncing Ball

- Exercise – Editing Exisitng Animation Heavy Bouncing Ball Exercise

- Anticipation And Overlap

- Overshoots

- Exercise – The Pendulum

- Upper Body As The Pendulum

- The Arm As A Pendulum Exercise Lecture

- Exercise – Hips And Legs Upper Body Exercise (The Jump Exercise)

- Introduction To Walks

- The Importance of Arcs And Paths Of Action

- Planning And Blocking

- Exercise – Blocking Walk Cycle - Hips And Legs

- Exercise – Splining Walk Cycle - Hips And Legs

- Exercise – Polishing Walk Cycle - Hips And Legs

- Exercise – The Walk

- Exaggeration, Weight And Balance

- The Importance Of Reference

- Exercise Side Shift Of Weight

- Exercise – Picking Up Heavy Weight Shifting Exercise

- Games Industry Standard Default Animation Set

- What We Will Animate From The List

- Exercise - In Game Idle Animation

- Exercise - In Game Run Animation Exercise

- Exercise - In Game Walk Animation Exercise

- Creating a Showreel For A Job

- Networking

- Applying For Jobs


Learn what the professionals are doing!

There will be exercises throughout the course that you can follow at your own pace and then we will apply these fundamentals and principles to real life industry standard exercises.


What to expect when you enroll?

- 10+ hours of animation tutorials and related lectures.

- Support from me through the course Facebook page and email.

- Downloadable Rigs so you don't have to worry about modelling and rigging. You can focus on animation 100%.

- Bonus section on how to create a appealing showreel, networking and applying for jobs.


30-day 100% money-back guarantee!

In the unlikelihood of you not being satisfied there is a 30 day money back guarantee.

Why learn from Opi?

Opi has over 15 years experience in film and video games animation. He has worked on award winning game titles and triple AAA games.

He has work on titles such as Heavenly Sword which starred Andy Serkis (Gollum) as the boss in the game. He has worked on Bafta award winning Lego games and a list titles below:

- The Bourne Conspiracy

- Rift (MMO game)

- Motorstorm Apocalypse


Ready to have fun?

I am looking forward to seeing you on the course! Remember animation is all about having fun too. The learning curve may be steep but it's just a curve and we can all get over it. Have fun along the way!!


Who is the course designed for?


- For beginners who want to master the fundamentals of animation.

- Anyone that wants to learn 3D animation.

- This course is designed for anyone who wants to master the fundamentals and use it as a propel to the next tier.

Who this course is for:

  • Beginners who want to master the fundamentals of animation
  • People who want to work in the games or film industry
  • People who want to learn how to get a job in the games/film industry

Featured review

Boris Kuleba
Boris Kuleba
32 courses
13 reviews
Rating: 5.0 out of 53 months ago
Very good course and lecturer, I enjoyed it. The approach and the way he shares his experiences and knowledge are great, I recommend to those who are starting as well as those a little more experienced.

Course content

5 sections • 42 lectures • 10h 8m total length

  • Preview03:58
  • Preview00:40
  • Preview01:39

  • Preview03:52
  • Manipulators and Camera Movement
    02:13
  • How To Create Custom Hotkeys
    02:58
  • How To Create A Playblast
    01:55

  • The Graph Editor
    15:13
  • The Motion Trail Tool
    01:19
  • IK (Inverse Kinematics) FK (Forward Kinematic)
    06:08
  • Principles Of Animation
    33:42
  • Key Poses And Breakdown Poses
    09:44
  • Why Is The Bouncing Ball An Absolute Fundamental To Master
    39:56
  • Exercise – Bouncing Ball
    09:06
  • Exercise – Bouncing Ball Squash And Stretch
    10:51
  • Exercise – Light Bouncing Ball
    16:47
  • Exercise – Editing Exisitng Animation Heavy Bouncing Ball Exercise
    21:11
  • Anticipation And Overlap
    25:10
  • Overshoots
    05:15
  • Exercise – The Pendulum
    12:31
  • Upper Body As The Pendulum
    10:15
  • The Arm As A Pendulum Exercise Lecture
    07:16
  • Exercise – Hips And Legs Upper Body (The Jump Exercise)
    37:11
  • Introduction To Walks
    18:32
  • The Importance of Arcs And Paths Of Action
    22:05
  • Planning And Blocking
    11:05
  • Exercise – Blocking Walk Cycle - Hips And Legs
    18:47
  • Exercise – Splining Walk Cycle - Hips And Legs
    11:43
  • Exercise – Polishing Walk Cycle - Hips And Legs
    11:59
  • Exercise – The Complete Walk
    19:44
  • Exaggeration, Weight And Balance
    23:36
  • The Importance Of Reference
    23:20
  • Exercise Side Shift Of Weight
    24:29
  • Exercise – Picking Up Heavy Weight Shifting
    40:25

  • Games Industry Standard Default Animation Set
    05:23
  • What We Will Animate From The List
    00:49
  • Exercise - In Game Idle Animation
    20:37
  • Exercise - In Game Run Animation Exercise
    41:39
  • Exercise - In Game Walk Animation Exercise
    19:44

  • Creating a Showreel For A Job
    07:31
  • Networking
    02:50
  • Applying For Jobs
    05:43

Instructor

Opi Chaggar
Professional Character Animator
Opi Chaggar
  • 4.4 Instructor Rating
  • 194 Reviews
  • 1,035 Students
  • 1 Course

I am a professional Character Animator in Maya, currently working in the video games industry.

I have worked in the games and film industry for over 15 years and have accumulated a wealth of experience and knowledge that I would love to share.

I want to teach students animation the way it is done in the industry.

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