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This course is suitable for those with some experience with Oculus Quest development, for example those who have taken my course Oculus Quest development with Unity3D - Fundamentals.
The course assumes some familiarity of the topics covered in that course namely object interaction, user interface design, locomotion, as well as general Unity3D and C# knowledge.
In this course we will develop a VR version of a tower defender game. We will use among other things movement, teleportation, sky box, lighting, navigation, user interface, audio.
Have a look at the introduction video for more information on the course content.
I'm a passionate programmer and developer with over two decades of experience from international businesses in the area of telecom, and defence.
I started programming basic over 35 years ago. I sold his first game at the age of 12 and my first application to a business as a 20 year old.
I'm engaged in various ventures from small hobbyist projects to large scale open source development.