
Import Quidditch game assets as a Unity package, including 3D models, textures, and a scene with a Nimbus 2000 broom and Quidditch stadium, enabling VR interactions via XR Interaction Toolkit.
Learn the basics of vr development with Oculus Quest and Unity, including installing Unity, creating your first Quest project, and using the Oculus Integration package for teleportation and vr interactions.
Learn to set up and visualize Oculus controllers and custom hands in Unity, using OVRCameraRig, left and right hand anchors, and Oculus Touch prefabs to synchronize controller tracking.
Set up a basic teleportation locomotion system in Unity for Oculus Quest using the Oculus Integration package, with input handling, aiming visuals, and instant teleport transitions.
Learn to detect hand poses in Unity using Oculus Integration's hand tracking, with pose prefabs such as ThumbsUpPose and ThumbsDownPose, and log real-time pose data from headset tests.
Explore building a fully functional vr game called SwordAndPistol, inspired by Beat Saber and Pistol Whip, featuring sword and gun cubes, scene loading, and a time-based song gameplay.
Open Unity Hub, choose Unity 2019.3, enable Android Build Support, and create a new 3D project named Sword and Pistol VR for Quest development.
Implement a reusable Unity vibration system using the Oculus integration, controlling duration, frequency, and amplitude via OVRInput for gun and sword interactions through a singleton manager.
Implement a VR score system in Unity with a score manager, current and high scores saved via PlayerPrefs, and UI panels that display scores during play and at game over.
---2023 UPDATE IS HERE---
In May 2019, Oculus Quest is released and humanity's hope for Virtual Reality was raised again. Finally, we can truly believe that the age of Virtual Reality has already come...
-WHY?
Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable.
As developers, we are so lucky that a revolutionary product is released in our time.
So, it is the best time to develop apps and games for Oculus Quest.
If you agree with me, then this course is for you! With this course, you can quickly get started with your Oculus Quest and Quest 2 Development.
By enrolling in this course, you will learn the fundamentals of VR development with Oculus Quest such as:
Configuring a Unity project for Oculus Quest with the latest XR Plugin Management.
Learning how to build VR experiences with Unity's XR Interaction Toolkit
Setting up Unity scenes for VR implementation
Installing apk files to Oculus Quest with side-loading
Teleportation
Oculus Local Avatar Implementation
Fullbody VR System with FinalIK and Ready Player Me Avatars
Implementing Custom Hands and Controllers
Implementing Grabbing and Distance Grabbing
UI Interactions in VR
Scene Loading in VR
VR Shooting
VR Slicing
Vibrating VR Controllers
In-Game Debug Methods for Oculus Quest
And while learning, you will have so much fun with the game assets featuring Quidditch sport from the Harry Potter universe along with the Sword And Pistol VR Game Assets.
At the end of this course, you will be able to easily prototype your Oculus Quest and Quest 2 game/app.
So, come and join me on this journey to become a part of the Oculus Quest legacy.
Let's build together,
-Tevfik