
Learn object oriented programming features through simple, real time examples and see their applications, while skipping basic fundamentals like datatypes and arrays.
Create a Java project in Eclipse, add a class with a main method, print hello with System.out.println, and run as Java application to see the console output.
Classes are templates to create objects, each with its own state, demonstrated by a Bike with attributes like color and speed, and operations start, stop, accelerate, printState.
Explore how encapsulation combines data and operations into a unit and hides data with private balance, using public debit, credit, and show balance methods to enforce constraints.
Explore what an object is by modeling a ShoppingCart with addToCart() and order(), using a linked list to store products, and see how each cart instance holds its own selections.
Explains method overloading with int, double, and string print methods and outlines rules such as changing at least one parameter and not overloading by return type.
Explore method overloading by implementing two search methods in a SearchUtil class: search(arr, ele) and search(arr, ele, start). These variants emphasize reuse and avoiding redundant code.
Understand static versus non-static members, where static members share a single class copy and non-static belong to each object. See how static utility methods and date formatting avoid object creation.
Explore how constructors initialize objects, overload to support no argument, one argument, and two argument options, and how the compiler may generate a default constructor.
Master the this keyword to access the current object from non-static member functions, resolve shadowing between local and instance variables, and delegate constructors with this(10).
Explore code reuse through inheritance by extending BasicCalc into ScientificCalc, inheriting add and subtract and adding sin, demonstrating is-a relationship and upcasting with BasicCalc references and Math.sin usage.
Demonstrates how overriding and dynamic binding work in a Base and Derived class, showing inherited and overridden methods and how calls resolve by object type.
Learn how Java handles inheritance and overriding, including why Java lacks multiple inheritance, the role of the Object base class, and using a vehicle hierarchy with covariant return types.
Explore abstract classes by defining a Graphic base with shared fields and methods, and use Line and Rectangle subclasses to override draw for specific shapes. Abstract methods enforce subclass implementations.
Explore how the final modifier enforces constants and prevents modification after initialization, especially for class-level constants like PI. It also prevents method overriding and class extension.
Understand abstract vs. concrete classes and how object creation uses reference variables. See how base classes can have partial implementations and require overriding abstract methods to form concrete subclasses.
Explore what an interface is and how MyCalc implements Calc by defining add, subtract, and sine. See how constants like pi and Calc references reveal interface behavior.
Explore implementing multiple interfaces in object-oriented programming by designing AudioPlayer and AudioRecorder, modeling multi-interface extensions, and understanding how a class extends one base class but implements several interfaces.
Learn how interfaces create loosely coupled code by decoupling client code from implementations through a video player interface, mp4/avi players, and a factory that selects the right player.
Explore how interfaces enable pluggable code by replacing inheritance with a Matcher interface and implementing match() for flexible algorithm use.
This course is perfect for individuals are good at programming fundamentals and wish to learn or enhance their knowledge of Object-Oriented Programming (OOP) in Java. The core focus of this course is to provide a clear and accessible explanation of key OOP concepts, using simple examples that help you grasp each feature effectively. Furthermore, it emphasizes how these features can be applied in real-world software development scenarios, preparing you for practical coding tasks and professional Java development.
For anyone aspiring to become proficient in Java, mastering OOP concepts is essential. A deep understanding of the core programming principles and how to effectively implement OOP features will significantly improve your coding skills. The course aims to answer critical questions like: What are the features of OOP? When should they be applied? How do you apply them effectively in your code? Understanding these aspects is crucial for developing robust and maintainable software.
The course content covers a wide range of fundamental OOP concepts, including:
Classes & Objects: Learn how to define classes and create objects in Java, the foundation of OOP.
Constructors: Understand the role of constructors in initializing objects and ensuring proper object creation.
Overloading: Explore method overloading to enhance flexibility in your code.
Inheritance and Overriding: Master the concepts of inheritance and method overriding to promote code reuse and extend functionality.
Abstract Classes: Learn about abstract classes and how they help in defining common behavior across different subclasses.
Static Binding vs Dynamic Binding: Understand the difference between static and dynamic binding, and how they affect method resolution.
Code Generalization using Inheritance: See how inheritance can be used to generalize code and reduce redundancy.
Interfaces: Dive into the concept of interfaces, enabling you to define contracts and promote loose coupling in your code.
Developing Loosely Coupled Code through Interfaces: Learn how interfaces facilitate a more modular approach to software design, making your code more flexible and easier to maintain.
By the end of this course, you will have a strong foundation in OOP, empowering you to write cleaner, more efficient, and maintainable Java code.