
Discover why object oriented programming is a paradigm, not a language. See how it copies real world objects into software to solve problems.
Explore the benefits of object oriented programming, including code reusability, modularity, encapsulation, and abstraction. Leverage polymorphism and separation of concerns to build maintainable, testable, and readable software.
Explore what defines an object in programming by examining its attributes, characteristics, properties, and behaviors, understand how an object's state differentiates instances, and distinguish tangible and non-tangible objects through examples.
Identify objects from requirements by extracting nouns, applying the object formula, and defining object properties and actions to design a ride sharing software.
Learn how classes act as general templates to create multiple objects as specific instances, sharing attributes and functions while each instance maintains a unique state, guiding diagrams and Java coding.
Identify classes and objects from descriptions, then depict them as class diagrams with three compartments for name, attributes, and operations, including derived attributes and access signs.
Design a class diagram from identified nouns using StarUML, convert them into classes with private attributes and public operations, and explain object oriented templates for a scalable rides system.
Set up your Java development environment by verifying the JDK, installing NetBeans, and creating a Maven Java project. Learn the main function and console output to start programs.
Explore variables in Java by introducing basic data types—int, double, char, and string—and learn how to declare, assign, and display values with practical examples.
Explore if statements and switch statements in Java to drive decisions, using age and marks examples with else if, logical operators, and assignment versus comparison.
Explore switch statements in Java, contrast with if statements, and learn syntax, cases, defaults, and breaks for discrete options, with examples and practical use like an ATM menu.
Learn how loops enable repetition using for, while, and do-while, including starting point, ending point, and increment; compare their syntax and behavior, noting do-while executes once before condition is checked.
Explore functions as modular, reusable blocks of code that solve problems and enable abstraction in object-oriented programming. Learn function creation, return types, parameters, and overloading.
Learn how arrays and ArrayList work in Java, including zero-based indexing, fixed-size arrays, dynamic arrays, and using for loops with add, get, size, and remove to manage elements.
Create and organize Java classes by defining private attributes and public function signatures, then implement and test each class before combining them into a complete program.
Learn how to create objects from classes in Java using the new keyword, treating a class as a template and instantiating objects like petrol and diesel to access fuel data.
Explore access modifiers and getters and setters to control visibility, enforce encapsulation, and secure data within classes through private and public access.
Understand constructors as the hidden, first-called function that initializes object attributes, and relate default versus parameterized constructors and overloading to encapsulation and object setup.
Explore the this keyword as a reference to the current class, used inside methods to distinguish class attributes from local parameters, such as this.price versus price.
Explore the static keyword in java, showing how static variables, methods, and nested classes belong to the class and are accessible via the class name without instantiation.
Explore how inheritance lets a child class reuse attributes and methods from a parent class, including single, multi-level, and hierarchical forms, with code reuse and the super keyword.
Explore the protected keyword and method overriding in inheritance, and learn how the super keyword calls parent constructors and methods, including parameterized constructors.
Explore the association between classes as a long term relationship, including uses and knows relationships, and distinguish unidirectional and bidirectional forms with class diagram example using a person and vehicle.
Explore dependency relationship in object oriented design where a class uses another class for a short-term operation, and contrast it with association using a rights list and right seeker example.
Learn how composition forms a new class by combining multiple components, a strong relationship where parts like a ride and rider create a booking; this contrasts with aggregation.
Explore aggregation as a grouping in object oriented programming, a weak relation where classes exist independently, illustrated by classrooms and forests, and depicted with a hollow diamond in class diagrams.
Welcome to the comprehensive Udemy course on Object Oriented Programming. This course is designed to provide you with a solid foundation in object oriented Programming principles and guide you through the practical aspects of implementing them using Java. Whether you're a beginner looking to understand the basics or an experienced programmer aiming to deepen your understanding of object oriented Programming, this course has something for everyone.
Introduction to OOP:
We start the course with an overview of Object Oriented Programming, exploring its fundamental concepts and discussing how it differs from other programming paradigms. We delve into the basic principles that form the backbone of object oriented Programming, setting the stage for a deep dive into its core components.
Objects and Classes:
Understanding what objects and classes are is crucial in object oriented Programming. We break down these concepts, exploring how to identify objects and their behaviors. Through practical examples, you'll learn how to create classes and instantiate objects, laying the groundwork for hands-on coding exercises.
Class Diagram:
A key tool in object oriented Programming design is the Class Diagram. We cover the basics of creating class diagrams, enabling you to visually represent the structure of your programs. This skill is essential for effective communication and collaboration in software development.
Implement Classes in Java:
Get hands-on with Java, one of the most widely used programming languages in the world. We guide you through setting up Java, installing NetBeans, and understanding the basic syntax. You'll learn how to create classes, instantiate objects, and gain a practical understanding of Java's object-oriented features.
Features of Classes:
Explore the features that make classes powerful in object oriented Programming. We cover access modifiers, encapsulation, constructors, destructors, and the 'this' keyword, giving you a comprehensive understanding of how to design robust and efficient classes.
Re-usability in object oriented Programming:
Learn the concept of reusability through inheritance and the use of the super keyword. Understand how these features allow you to build upon existing code, promoting code efficiency and maintainability.
Communicating Classes in object oriented Programming:
Discover the various ways classes communicate in Object Oriented Programming , including association, dependency, aggregation, and composition. Gain insights into how these relationships contribute to building flexible and scalable software.
Polymorphism and Abstraction in object oriented Programming:
Delve into the concepts of polymorphism, both static and dynamic, and understand how they enhance code flexibility. Explore abstraction through abstract classes and functions, enabling you to design software with clear, modular structures.
Project:
Apply your knowledge by working on a console-based project. Additionally, get a glimpse into GUI development as we introduce you to the basics of creating graphical user interfaces (GUIs) and guide you through a GUI-based project. At the end of this course, you'll have a solid understanding of Object Oriented Programming, hands on experience with Java, and the skills to design and implement robust software using object oriented Programming principles.
Enroll in the course and embark on your journey to becoming a proficient object oriented Programming developer.