Noobies' Guide to Modelling in Blender 3D
What you'll learn
- Navigate around the 3D software package, Blender.
- Build 3D models using primitive shapes.
- Build 3D models using extrude, scale, and translate.
- Create a 2D template and spin a 3D shape.
- Create Vertex Groups to select/deselect specific sections of the 3D model.
- Use modifiers to mirror sections of the model for symmetrical modelling.
- Use UV unwrap, export reference image for creating texturemaps in an image editing package, such as Photoshop.
- Apply texturemaps to materials and assign sections to specific vertex groups.
- Add lights and render the scene using Blender's internal rendering system.
- Download Blender. Installation using Mac OS X is currently covered and we hope to add installation on Windows. Installation on Linux is not yet included as there are a wide variety of Linux version.
- Have Adobe Photoshop installed on you computer, or similar bitmap still image editing software.
- A three button mouse installed (Blender does not work well with the single button Mac mouse, so this should be replaced with an inexpensive 3 button USB mouse).
This course is designed to help those interested in learning 3D modelling using the Open Source software Blender.
The course has 8.5 hours of video tutorials. Part 1 goes through Blender's interface, providing you with a Guided Tour to many of the software's features (4 hours of tutorials). Part 2 takes you through a single modelling project starting with preparing background images, through the modelling process, creating UV maps, adding textures, lighting the final model and rendering out a single image (4.5 hours of tutorials).
If you want to get straight to modelling you can start with Part 2 and then go back to dip into relevant sections of Part 1. However, if you want to get a good grasp of what Blender is capable of, you can methodically work your way through Part 1.
In Part 2 look out for supporting files which include Blender files a key parts of the modelling stage, reference images of the camera being modeled and texturemaps used.
3D modelling can be quite difficult, so I encourage you to ask question amongst your peers and to myself for support.
The course is structured as follows:
- Section 1 - Introduction to course
- Section 2 - PART 1 - A Tour of Blender's interface and the many features inside.
- Section 3 - Where to get Blender and installation.
- Section 4 - Blender 3D interface.
- Section 5 - Exploring the 3D View.
- Section 6 - Using the Object Menu.
- Section 7 - Object Interactive Modes.
- Section 8 - Other Buttons on the 3D View base.
- Section 9 - Properties Region.
- Section 10 - Outliner and Properties Editor.
- Section 11 - Using Reference Images.
- Section 12 - PART 2 - Modelling a 1967 Nikomat FTn 35mm film camera.
- Section 13 - Getting started on your first model.
- Section 14 - Modelling the Camera Prism.
- Section 15 - Lens Construction.
- Section 16 - Adding details to the Camera Body.
- Section 17 - Modelling the Viewfinder and Hotshoe.
- Section 18 - Creating UV Map and adding Texture.
- Section 19 - Lighting and Rendering Final Images.
- Section 20 - Course Conclusion.
In all the are over 70 lectures in the course.
If you have ever wanted to learn how to build models in 3D this is the course for you. So why not enroll today?
Who this course is for:
- This course is designed to those new to 3D modelling.
- This course only covers basic modelling skills and DOES NOT discuss any techniques for animation.
- This course provides a summary of most areas available in Blender in Part 1 but NOT in any extensive detail. The main focus is teaching basic modelling skills in Part 2.
I have been a Media lecturer for twelve years, initially at UCE Birmingham and more recently at the Southern Regional College, where I was the Course Coordinator on the HND in Interactive Media Production and the new HND in Creative Media Production for three academic years.
My academic work involves designing and implementing courses from BTEC First Diploma Level 2 through to HND Level 5 courses; internal verification; planning and grading assignments; reviewing equipment and software needs for both classroom and studio based work; and pastoral care for students. I have also had a key role in setting up the NI SkillSet Academy between 2006 and 2008.
I have over thirty years experience in digital video, film and television, primarily as an editor but over the past twenty years also in production. I have worked for the BBC NI, UTV, RTE and many independent production companies. I have written numerous short scripts, which have been put into production and screened either in film festivals or broadcast on UK television. I have developed one of my feature film screenplays called 'The Fall' into a published novel and set up the new publishing company, Gullion Media Limited in 2008. I have been working with new authors to publish their books. To date the company has published 4 books: 'The Fall'; 'Hidden' ( both authored by George J. Kingsnorth); 'GeoCache' by Errol Bader and 'Stripping it back' by Billy Dixon.
With Jeff Marshall, as co-producer, I have written and director an award winning low-budget digital feature film called 'Fiddler's Walk'. I am currently producing a feature film called 'Monty's Quest'. In addition, I am co-producer, co-director and editor of the feature length documentary 'Bleeding Pines of Turpentine' (BPOT) about the devastation and recuperation of the long-leaf pines in North Carolina and how this has affected the local community. BPOT was the opening film at the 2nd Newry Film Festival 2013 on 16th September 2013.
Managing Director of Youtreetv Ltd, a new company set up to produce video tutorials for on-line courses November 2013 - present.
Managing Director of Gullion Media Limited, a new publishing company Sept 2007 – Current.
Lecturer in Media Production, Southern Regional College Sept 2004 – Feb 2014 (Currently on a career break).
Course Director/Senior Lecturer – Digital Television Technology & Production, TIC Dec 2002 – Sept 2004.
Freelance Editor/Director & Managing Director Blue Sphere Productions now Kingsnorth Films Ltd Aug 1997 – Current.
Avid Editor, Callister Communications Ltd, Lisburn May 1995 – Aug 1997.
Freelance Editor/Director, Belfast, June 1989 – May 1995.
Picture Editor, Anglia Television, Norwich – June 1988 – May 1989. Assistant Film Editor, BBC NI, Belfast, Dec 1984 – June 1988.
Inhouse Productions Ltd, Manchester, April 1984 – Dec 1984.
Education: Master of Education, 2013 University of Ulster.
Master of Arts Degree in Media Studies, 2005 University of Ulster.
Postgraduate Diploma in Further & Higher Education, 2008, University of Ulster.
Postgraduate Certificate in Digital Television Technology & Production, 2003 UCE.
Postgraduate Certificate in Popular Culture 2003 O.U.
BA in General Studies 1997, O.U.
H.N.D. Film & Television 1983 Bournemouth & Poole College of Art & Design.