
Learn how materials define a Unity surface by pairing shaders with properties like albedo textures, metallic values, and normal maps, and apply them to meshes via the mesh renderer.
Learn to import third-party and Unity asset store assets into Unity, adjust model scale and materials, and manage packages with the package manager for AR app development.
Build a Unity AR app for iOS by installing Xcode, configuring build settings, enabling automatic signing, archiving, and deploying to a device or preparing for app store distribution.
You can download the bareboane project and a better ground visualization asset here
https://joysticklablearner.gumroad.com/l/iokutq
Develop an ar scene by replacing the main camera with an xr origin, creating a plane prefab, and applying a ground-visualization material to show detected ground planes.
Place objects on a detected plane using the xr interaction toolkit. Spawn cubes with gesture-based scaling, rotation, and translation via placement injectable and gesture interrupter.
Why Take the Course?
According to a recent report, Goldman Sachs, Morgan Stanley, KPMG estimate the metaverse to be $13 to $16 trillion by the end of the decade. From big tech companies to small startups to local small business owners, everyone is trying to take a piece of the pie. Augmented Reality (AR) and Virtual Reality (VR) will take a huge part in this metaverse revolution. With more and, more companies moving into AR marketing, AR navigation, AR product showcasing, AR try-ons and so on, there is no better time to learn this new technology to get the advantage of Early Adaptors. The good news is you don't have to be a tech-savvy person to learn this. With the latest enhancement in NO/Low CODE tool, it's really easy to get started with AR development. Keeping these in mind we have created a brand new AR app development course that will prepare you for the high-demand AR market. This course will help you get started with AR app development with no prior experience in coding.
What will you learn?
In this course, you will learn some of the foundational concepts of AR app development. We will learn the different features Unity provides with its AR Foundation package without writing a single line of code. Some of the concepts that we will learn include Ground Plane Detection, Object Placement, Object Manipulation, Face Filter, Image targets etc. By the end of the course, you should have enough understanding to make AR prototypes and apps for iOS and Android devices.
1. How to build a cross-platform (iOS + Android) mobile AR application.