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Game Asset Creation: Modeling & Texture Painting in Blender
Rating: 4.3 out of 5(31 ratings)
3,110 students

Game Asset Creation: Modeling & Texture Painting in Blender

Master Low-Poly Modeling, UV Unwrapping, and Texture Painting Techniques for Game Development
Created byArtstudio 313
Last updated 3/2026
English
English [Auto],

What you'll learn

  • Use Blender and understand it's interface
  • Edit Mode and many techniques of modeling
  • UV Unwrapping in a clever way
  • Learn UV map and unwrap all the Models and how to add mark seams
  • Hand painting/ texture painting in Blender
  • Lighting, Compositing and Rendering

Course content

12 sections94 lectures18h 40m total length
  • 01-01 About Blender2:16

    Explore Blender, a free, open-source 3D creation suite that supports the entire production pipeline. Master meshes, UV maps, materials, and shaders across Windows, macOS, and Linux via OpenGL.

  • 01-02 Installing Blender1:24

    Install Blender on Windows, macOS, or Linux, update graphics drivers and OpenGL, then download the stable release or long-term support packages and manage manual updates.

  • 01-03 Installing Blender on Windows1:49
  • 01-04 Configuring Blender – Introduction2:13

    Open Blender and tailor preferences to streamline work by adjusting auto save, temporary directories, language translation, and input options like emulate numpad and three-button mouse, plus file paths.

  • 01-05 Configuring Peripherals in Blender2:05
  • 01-06 Blender Defaults and Startup Settings1:28

    Master Blender defaults and startup settings to keep a new version smooth. Configure the splash screen, import from previous versions, and save preferences for language, theme, and key bindings.

  • 02-01 Blender Splash Screen1:37

    Learn how the Blender splash screen helps you start projects, manage files, and access quick options like new file, recent files, open, recover last session, what's new, and donate.

  • 02-02 Blender Window System Introduction1:29
  • 02-03 Blender Menu0:48
  • 02-04 File Menu2:01
  • 02-05 Edit Menu1:37

    Explore the edit menu in Blender to undo and redo actions with history, adjust and repeat the last operation, rename active items or batch rename, and lock object modes.

  • 02-06 Render and Window Menus3:19

    Explore the render and window menus in Blender, understanding render image and animation, sequencer options, audio output, view renders and animations, and window management like new windows and full screen.

  • 02-07 Workspaces in Blender3:28
  • Introduction to Texture Paint Mode in Blender11:36

    Explore Blender's texture paint mode to paint directly on 3d models, create a base color texture, and apply brushes for detailed, realistic textures.

  • Join the Journey! Watch & Subscribe to Artstudio313 YouTube Channel1:04
  • Download Low-Poly game assets Course Files0:09

    Download Project Files

  • 01 - Interface to Blender Interface3:49
  • 02 - Viewport shading4:44
  • 03 - Tool Bars6:06

    Master Blender tool bars and gizmos to select objects with various tools, then use move, rotate, and scale with hotkeys and axis constraints. Learn annotations, measurements, primitives, and undo-redo workflows.

  • 04 - Duplicating Hide solo2:34
  • 05 - Edit mode5:41

    Edit Blender primitives by switching vertex, edge, and face modes with tab and 1/2/3. Use the 3D cursor with shift-s and shift-right-click for precise object placement and selection control.

  • 06 - How to use Snap4:48

    master snap mode in Blender to move, rotate, and scale objects with precision by snapping to increments, grid, vertices, faces, or the center, and align rotation to target.

  • 07 - Transform Pivot Point4:53
  • 08 - How to use Modifiers6:54
  • 09 - Editing Meshes25:14

    Explore Blender mesh editing: begin with a cylinder in edit mode, manipulate vertices, edges, and faces, and apply extrude, inset, loop cut, bridge faces, and subdivision, solidify, bevel modifiers.

  • 10 - Modeling a Low-Poly Key Game assets10:11

Requirements

  • Mac or PC capable of Running Blender Version 3.0 or above
  • You will learn all of the tools that will be needed for this course.
  • I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.

Description

This course just got even better with a brand-new update!

Explore the latest tools, techniques, and enhancements to elevate your Blender skills even further. Dive in now and take advantage of the upgraded content for an even smoother and more powerful learning experience.

Welcome to Game Asset Creation: Modeling & Texture Painting in Blender , a step-by-step course that will teach you how to model and texture paint stunning game assets with ease!

I’m Morteza from ArtStudio313 and in this course, we’ll embark on an exciting journey to master Blender’s tools and techniques. Starting with an overview of Blender’s interface, we’ll move through the fundamentals of low-poly modeling, UV unwrapping, and texture painting.


This course is perfect for beginners and intermediate users who want to create game assets ready for use in any game engine. Whether you’re using a graphic tablet or a mouse, you’ll gain the skills to texture paint with confidence.


Here’s what you’ll learn:

  • Low-Poly Modeling: Create game-ready 3D models with an efficient and beginner-friendly workflow.

  • UV Unwrapping: Learn clever and fast methods for marking seams and unwrapping your models for seamless texture application.

  • Texture Painting:

    • Master brush settings for painting AO, shadows, and highlights.

    • Paint fine details like cuts, holes, and textures with precision.

    • Use custom brushes and professional techniques to bring your models to life.

  • Problem Solving: Address common texture painting challenges like flipped normals and texture alignment issues.


By the end of this course, you’ll have fully painted models with optimized textures that are game-engine-ready. Join me in this creative adventure, and let’s bring your game asset ideas to life with Blender!

Start today and level up your Blender skills!

Who this course is for:

  • This course is from beginners to better Blender users
  • Game Developers who wish to expand their Skill Set.
  • People who are curious about the world of 3D modeling and animation.
  • Blender user that will start learning Hand Painting as a beginner