
Set up a udp server with a socket listener, demonstrating server and client roles, endpoints, and port handling; open the udp port in the firewall and receive bytes.
Set up a tcap server listener on a chosen ip and port, accept multiple clients via a network stream, and respond with a simple 'thing works' message.
this lecture shows handling multiple clients with a single C# socket server, sending and receiving messages asynchronously every 10 seconds, and identifying clients by index.
Demonstrates a ping example in a form-based app, showing how sending text and checking for a success status works, and how a try-catch handles exceptions in C#.
This course will introduce and explain various network sockets and network transfer arrangements in C#. Mainly focusing on TCP, UDP and WebSockets, it will get you started in a simple and straightforward way. These main sockets will be covered as basic implementation and then as something a bit more advanced, a bit more dynamic. You will also find some additional knowledge to be gained - such as using Ping in C# and more.