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NativeScript - prepare, optimise and publish app
Rating: 4.3 out of 5(15 ratings)
164 students

NativeScript - prepare, optimise and publish app

Preparing, optimising and publishing NativeScript app on Apple Store and Google Play
Last updated 11/2018
English

What you'll learn

  • How to build and optimize nativescript app
  • How to prepare assets for the app
  • How to release app on Goole play store
  • How to release app on Apple store
  • How to use a sidekick and NativeScript CLI

Course content

3 sections18 lectures2h 56m total length
  • Tools Needed7:16

    Identify essential tools to publish a NativeScript app, including WebStorm or Visual Studio editors, Xcode, Android Studio, Sidekick, cloud builds, and metadata for Google Play and Apple App Store.

  • Assets13:49
  • Metadata9:13

    Define a unique application id using reverse-domain notation in package.json, then set the app name and display name for iOS and Android, including strings.xml and manifest permissions.

Requirements

  • Know how to create NativeScript app
  • Have already a working app
  • Having apple developer account on google developer account

Description

First we will prepare our application for a release. We will set a various metadata for the app: name, unique ID, version number and name. We will also prepare assets for the app: icons and splash screen graphics. We will build our firs app file for Google play store and also I will show how to optimize it to reduce file size and make it run faster. We will publish our NativeScript app on Google Play store for android. Once we deal with google, we will move to Apple developer account and I will explain quite complicated process of having certificates, identifiers, devices and provisioning profiles. When all done and prepared, we will create our file and publish it in Apple Store connect.

Who this course is for:

  • Anyone who wants to know how to publish apps on both markets
  • How to optimize nativescript app for file size and performance