
Explore architectural visualization by modeling a sofa frame in 3ds Max, fabricating textiles in Marvelous Designer, unwrapping the mesh, and applying materials after reimporting.
Learn to model a chair frame in 3ds max and marvelous designer from a reference image by using metric units, creating cylinder legs, and cloning as instances.
Thickens the basic frame, then uses edit poly to delete faces and welds, attaching geometry to create a hollow grooved joint; demonstrates cutting, moving vertices, and turbosmooth for smooth joints.
Apply turbosmooth to round edges and smooth surfaces, then add controlling edges with connect and insert to preserve detail; adjust scales and vertices for clean topology before reapplying turbosmooth.
Prepare a base mesh in 3ds Max for Marvelous Designer by building a reference box, shaping a bias fabric, and applying turbosmooth with a mirrored instance for synchronized edits.
Import a 3ds Max model into Marvelous Designer by exporting as obj, weld borders, set centimeters, and adjust fabric shrinkage for realistic stitching.
Learn to model the back side of a chair in Marvelous Designer by duplicating the front, adjusting the geometry, simulating fabric, and refining details to complete the chair.
Master seat base modeling in Marvelous Designer by creating 2D fabric shapes, stitching them, and refining corners through simulation, freezing and unfreezing, while experimenting with knit cotton rayon jersey fabric.
Model the chair’s side cushions in 3ds max, rotate components 90 degrees, and adjust pressure for a snug fit. Export as obj, import to Marvelous Designer, then freeze to settle.
Model the back side in Marvelous Designer, refine fabric panels with pressure and creases, then export as obj to 3ds Max and prepare for unwrap and material setup.
Learn to unwrap and verify UVs in Marvelous Designer and 3Ds Max, convert to editable poly, apply the unwrap modifier, test the chequer pattern, and apply Corona Material Library materials.
Explore bonus lectures on 3ds Max and Corona render techniques, from modeling bathrooms and kitchens to lighting, environment, and final renders across free Udemy courses.
Witness the remarkable marriage of 3Ds Max and Marvelous Designer as we embark on an extraordinary journey to create an awe-inspiring armchair. In this captivating collaboration, we skillfully combined the versatility of 3Ds Max's modeling prowess with the fabric simulation capabilities of Marvelous Designer.
With meticulous attention to detail, we meticulously crafted every curve and contour of the armchair using the powerful tools of 3Ds Max. From the sleek lines of the armrests to the intricate patterns on the upholstery, no element was left untouched. The software's precision and flexibility allowed us to bring our vision to life with unparalleled realism.
But our quest for authenticity didn't end there. Enter Marvelous Designer, a game-changer in the realm of fabric simulation. With this innovative software, we meticulously draped the armchair in lifelike virtual fabric, achieving stunningly realistic folds, wrinkles, and textures. The interplay between light and shadow on the fabric gave our creation an extra touch of authenticity and brought it to life.
Join us on this captivating journey as we unravel the intricacies of the design process. Through our meticulous documentation, you'll witness the seamless integration of 3Ds Max and Marvelous Designer, showcasing their combined power to create breathtaking visual masterpieces.
Prepare to be enthralled by the perfect harmony of technology and artistry. Our armchair embodies the pinnacle of CGI modeling, demonstrating the boundless possibilities that arise when exceptional software and visionary creativity converge. Immerse yourself in our creation, and let the armchair transport you to a world where beauty, comfort, and innovation