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Modeling and Texturing Decoration in Blender, step-by-step
Rating: 4.7 out of 5(8 ratings)
84 students

Modeling and Texturing Decoration in Blender, step-by-step

A course where you can learn how to create assets in the free program Blender.
Created bySime Bugarija
Last updated 3/2025
English

What you'll learn

  • I will introduce you to the free 3d program Blender
  • I will show you how to model and texture realistic models in blender
  • In addition to the tutorial, you will also receive an asset pack with 127 models.
  • You can learn how to create an asset pack in Blender that you can sell.

Course content

1 section11 lectures3h 37m total length
  • Introduction4:52

    Learn to model greebles in Blender and texture decoration, using a reference collage from Unsplash and Pixabay, and create textures for pipes, wires, and fences with depth of field.

  • Practice 136:47

    Practice one demonstrates modeling a greeble in Blender 4.3, unwrapping UV maps, applying image textures with alpha, and shading with roughness, bump, curves, and cables under HDR lighting.

  • Practice 236:24
  • Practice 334:03
  • Practice 4 (first part)16:27
  • Practice 4 (second part)19:28

    Create translucent glass by mixing a glass shader with textures using roughness and bump. Tint with color, map textures with concrete uv map, and use emission glow to animate light.

  • Practice 520:59

    Practice 5 guides you through modeling stairs and a fence in Blender, using edge split, bevel, and extrude along normals, then texture with concrete UVs and color adjustments.

  • Practice 610:45
  • Practice 7 - part 19:30
  • Practice 7 - part 217:19
  • Practice 7 - part 310:56

Requirements

  • Free software Blender. No previous experience is necessary.

Description

I recently created an asset pack consisting of 127 decorative assets. It is mainly about industrial things such as lighting facilities, pipes, cables, electrical boxes, metal structures, fences, mechanical parts, large structures and more.

Fortunately, I didn't just stick to the asset package, I also recorded a part of the process of creating the asset package. More specifically, I recorded (for now) the process of creating 6 assets from start to finish.

Each lesson lasts on average about 30 minutes and shows the entire process of creating individual assets, from modeling, texturing, unwrapping... so the tutorial is suitable for beginners as well.


So, in this tutorial I will show you how to create an asset package that you can later save in asst browser or for example sell on BlenderMarket or another platform.

All objects are modeled and textured from real photos to look as realistic as possible, and in the tutorial I will show you how to create multiple shaders from a single photo to get as much detail as possible.


In addition to texturing, of course, we will talk a lot about modeling.

I will show you how to quickly model using shortcut keys and modifiers in Blender and much more.


With the tutorial you also get all the resources needed to follow the tutorial as well as the Industrial Decoration Asset package.

Who this course is for:

  • For blender beginners as well as more advanced users.