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Modeling and Rendering Cute Characters in Maya 2020
Rating: 4.5 out of 5(22 ratings)
9,297 students

Modeling and Rendering Cute Characters in Maya 2020

Learn how to create 3D models, how to texture models, and how to master lighting and rendering techniques in Maya
Last updated 2/2021
English

What you'll learn

  • Understand Maya's most commonly used modelling tools.
  • Know how to use the modelling tools in various ways.
  • Understand and master topology. What makes good topology? And how to fix bad topology.
  • Learn how to present your models for rendering.
  • Learn how to paint and texture your models using Maya's 3D painting brush.

Course content

3 sections72 lectures10h 44m total length
  • Introduction3:24

    Introduction to modeling and rendering cute characters in Maya 2020, guiding newcomers through the basics of 3D character creation and essential workflows.

  • 002. Navigating the Camera4:22

    Learn to navigate the Maya camera by rotating with the left mouse, constraining with shift, panning with the middle mouse, and zooming with the right mouse around a central sphere.

  • 003. Selection Tools3:38

    Master Maya selection tools to move, rotate, and scale objects. Reset to origin with zero and manipulate axis-specific scaling for precise character modeling.

  • 004. Heads Up Display7:47

    Explore how the heads up display in Maya reveals vertex, edge, and face counts and how to switch component modes, while understanding camera focal length and perspective distortion.

  • 005. Custom Shelf3:32

    Learn how to configure Maya's modelling options in the viewport, switch to modelling tools, and create a custom shelf for quick access to tools.

  • 006. Extrude Tool5:48

    Master the Maya extrude tool to pull selected faces and add detail. Compare object mode and world mode, then adjust thickness, offset, and divisions while keeping faces together.

  • 007. Multi-Cut Tool10:21

    Learn to use the multi-cut tool in Maya 2020 to place vertices, create and terminate edge loops, and shape curved surfaces with edge flow and extrude faces.

  • 008. Bevel Tool and Mirror Tool13:27

    Learn to bevel edges with the Bevell tool for smoother corners, adjust segments and fractions, and mirror halves of a model in Maya 2020 to create a complete, clean cube.

Requirements

  • You will need Maya.

Description

Modeling and Rendering Cute Characters in Maya 2020

In this tutorial, I will show you how to create TWO FUN, CUTE, CARTOON CHARACTERS in Maya 2020.

But first I begin by showing you some of the basic tools in Maya, like how to navigate the camera, how to set up your viewport in preparation to do some modeling, and how to use some of Maya's most common modelling tools, like the:

  • EXTRUDE TOOL

  • MULTI-CUT TOOL

  • MIRROR TOOL

  • BEVEL TOOL

Then we move on to do some modeling.

Firstly, we block out the character shapes, then complete the process by adding details and learning how to use correct geometry so your models look clean and professional.

The next step is to use the UV Editor to create nice, clean UV maps for the characters. Having great UVs are important for when it comes to texturing.

I will show you how to texture in Maya using a variety of ways, mainly using various nodes inside the HYPERSHADE, and using the 3D Paint Tool.

Finally, I will show you how to set up the lighting, and how to create nice, clean, gorgeous renders of your models.

You will find this tutorial very informative, and packed with professional tips and tricks that will allow you to create your own characters in Maya.

Who this course is for:

  • Students who wish to learn Maya with a focus on creating characters.