Modeling a Cartoon Dog in Maya (In Urdu / Hindi)
- Basics of Maya and Polygon Modelling
In this Course we will learn ho to Model a Cartoon Dog Character using basic polygon modeling techniques. the character is modeled from a reference image using polygon objects. Initially, I model the torso from a box and trace the vertex to match the shape of body. then legs were modeled with same technique of matching and tracing vertex to leg shape. Then Legs will be joined with torso using boolean and manual techniques. finally head is modeled using extruding the edges along neck and head.
Who this course is for:
- 03:141 - Introduction
- 17:062 - Basics of Character Modeling
- 27:103 - Modeling torso
- 32:234- Modeling Legs and Head
- 05:165 - Modeling Face and completing the Model
I am an Experienced PhD Teacher with more then 15 years of teaching experience in Maya, Computer Graphics, Multimedia and Animation. Currently working as Associate Professor in University of Sindh, Jamshoro. Pakistan. I have been involved in teaching Maya and 3D Modeling Animation Courses from beginner to Advance level with numerous research based projects.