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30-Day Money-Back Guarantee

This course includes:

  • 10 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
Design 3D & Animation 3D Modeling

Modelagem Hardsurface com Autodesk Maya

Aprenda a Modelar, Texturizar e Renderizar.
Rating: 0.0 out of 50.0 (0 ratings)
4 students
Created by Davi Limonta Telles dos Santos
Published 3/2019
Portuguese
Portuguese [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • O Aluno finaliza o curso preparado para o mercado 3D, com domínio nas áreas fundamentais de modelagem e texturização, além de conhecimentos avançados como NURBS, Render Passes e fluxo de malha otimizado.

Requirements

  • Autodesk Maya
  • Photoshop

Description

O curso cobre os mais básicos fundamentos do software ( da introdução à interface e customização a menus, panels, shelves, nodes, tool kits e hotkeys ) e explora as vertentes do Maya voltadas para a criação de assets 3D até se aprofundar no estudo das técnicas mais refinadas de Modelagem e Texturização. Voltado para a criação de modelos complexos tanto em forma quanto em detalhe, em MAYA: Modelagem e Texturização o aluno produz obras completas desde a modelagem poligonal até a finalização passando por UV Mapping e texturização, shading e princípios básico de iluminação e render.

Who this course is for:

  • O curso cobre os mais básicos fundamentos do software ( da introdução à interface e customização a menus, panels, shelves, nodes, tool kits e hotkeys ) e explora as vertentes do Maya voltadas para a criação de assets 3D até se aprofundar no estudo das técnicas mais refinadas de Modelagem e Texturização. Voltado para a criação de modelos complexos tanto em forma quanto em detalhe, em MAYA: Modelagem e Texturização o aluno produz obras completas desde a modelagem poligonal até a finalização passando por UV Mapping e texturização, shading e princípios básico de iluminação e render.

Course content

6 sections • 16 lectures • 10h 9m total length

  • Preview51:36
  • Preview30:10
  • Bevel - Target Weld - Merge - Smooth
    17:48
  • Preview31:46

  • Sala de aula 01
    51:23
  • Sala de aula 02
    53:24

  • Outliner - History - Freeze - Reset - Combine - Separate
    29:18
  • Append to polygon tool - Insert edge loop tool - Create Polygon - Boolean
    24:23
  • Curves
    27:40
  • Sculpting
    30:20

  • Sala de aula 03
    01:04:09

  • Blueprints
    38:35
  • Mapeamento UV
    39:17
  • (EXTRA) Normal Map
    38:48

  • UV Mapping
    43:27
  • Luz e Render
    37:10

Instructor

Davi Limonta Telles dos Santos
3D Generalist
Davi Limonta Telles dos Santos
  • -- Instructor Rating
  • -- Reviews
  • 4 Students
  • 1 Course

Generalista 3D com mais de 4 anos de experiência em criar esculturas hard surface high e low poly e texturas fotorrealistas para jogos. Especialista em modelagem de veículos, armas e objetos hard surface. Procuro atuar na área de games.

3D Generalist with more than 4 years of experience in creating high and low poly hard surface sculptures and photorealistic textures for games. Specialist in vehicles, guns and hard surface objects modelling. Looking for a work in the game industry.

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