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Model complex 3D architectural geometry with Rhinoceros
Rating: 4.1 out of 5(227 ratings)
1,461 students

Model complex 3D architectural geometry with Rhinoceros

Learn to model freeform 3D with straight-forward example projects from real buildings, ready to apply in other projects
Created byStefan Boeykens
Last updated 2/2015
English

What you'll learn

  • creating complex 3D shapes and geometry, to model freeform, organic architecture
  • break down a seemingly difficult shape into a logical sequence of geometric operations
  • control the smoothness and continuity of the geometry with visual feedback from Rhinoceros

Course content

6 sections30 lectures1h 54m total length
  • What is Rhinoceros? Why do we need it?3:48

    Welcome to the course in modelling complex architectural geometry, using Rhinoceros.

    We start with a basic introduction to McNeel Rhinoceros, a 3D Software that is suitable for complex, freeform shapes.

    We point you to the main McNeel Website (http://www.en.na.mcneel.com), from where you can find more information about the Windows version of Rhinoceros. There is an OSX Version of the software, which is not fully released yet but it can be used today and is already very promising.

    There are a few active Rhino communities you can join for more information and it for detailed technical information, you may visit the McNeel Wiki pages.

    Finally, we briefly show you a project inside Rhinoceros for Windows and also the Mac version.

  • Getting Started with the Interface (Windows version)7:44

    Like most tutorials, we have to start with an overview of the Interface. Rhinoceros has a pragmatic, straight forward interface, with menus that are also reflected in the Toolbars.

    The Command prompt might look familiar to long-time CAD users, as it resembles the prompt in AutoCAD. Here you can type any command, with a handy auto-complete, but also see the required input. You can even interact with the command parameters by clicking on the textual options, although you can also control it with the keyboard. Many AutoCAD short commands are also recognised.

    The tools and palettes are quite flexible, but we stick with the default interface, to not confuse you too much.

    The viewports show you perspective and orthogonal views on the model and can be freely organised. Double-click the viewport name to maximise a single viewport and right-click to customise it.

    After you created a simple object, you can practice viewport navigation, which is essential for any modelling session: scroll to zoom (enlarge or shrink), drag with the right mouse button to orbit (pivot around the model) and shift-rightclick to pan (move) the view. The middle-mouse button displays a small context menu.

  • Getting started with the Rhinoceros interface on OS X5:27

    While this course is explained using the Windows version of Rhinoceros, the Mac version is (at the time of recording) sufficiently developed to be usable. Here we get an overview of the Mac interface, which does differ from the Windows version, but uses the same concepts, operations and file format.

  • Understanding 2D Curves is essential: they form the basis for many 3D objects9:35

    Many operations in Rhinoceros to create geometry start from curves, so we start with 2D Curves.

    We can create accurate straight and freeform lines, curves, arches and other line-based geometry.

    Polylines are a series of connected straight line segments.

    A control point curve is a freeform curve that is controlled by a limited number of "control points". Instead of having to painstakingly tweak a curve with thousands of small segments, you position a few control points. This is possible from a mathematical description of a freeform curve with a few basic 2D or 3D coordinates. These so-called "NURBS" are actually an extension of the Bézier splines you might be familiar with from 2D illustration software. Curves start and end with a control point and the curvature in between is steered by other control points. However, the curve does not pass through these points.

    As a convenience, you can also create a control point curve that passes through clicked points, called in "Interpolated Curve", although in the back this will again be a regular control point curve.

    Finally, we also make modifications to a curve, by inserting a "knot" and a new control point.

  • Manipulating Objects: breaking, joining, moving, rotating or scaling5:31

    Multiple objects can be glued together using the Join command. Many objects can also be deconstructed again with the Explode command. E.g. we can explode a rectangle into four separate lines.

    To create copies of elements, we can use several transformation operations, such as Move, Copy, Rotate or Mirror.

  • How to go from 2D or 3D curves to actual 3D surfaces and volumes3:43

    The real strength of Rhinoceros can be witnessed in the creation and manipulation of complex surfaces. The next lectures will focus on many of the operations that are provided by Rhinoceros.

    We start with the creation of a few primitive objects, but also show you how you can convert an area enclosed by (planar) curves into a Surface.

  • Extrude: push or pull a 2D profile into a 3D shape. Easy and widely used3:34

    An extrusion operation turns a curve into a surface, but pulling it up, in a particular direction. This is usually done vertically, but there are many variations of extrusion operations.

    If you start from a closed or open curve, you can Extrude it into a vertical surface with the Extrude command from within the Surface tools. The result will still be open or closed, depending on the input.

    If you apply the extrude operation from the Solid Tools, you can turn a closed curve into a solid volume in one step. This also works if you start from a planar surface.

    If you explode the solid volume, you will notice that it consists of individual surfaces, as if we extruded the curve as a surface and joined it to the planar bottom and top surface.

    There are always multiple ways to arrive at a certain result.

  • Revolve: turn a profile around an axis to make rounded, symmetrical shapes3:16

    A revolve operation creates a "Surface of Revolution". Here you turn a curve around an axis line, to create a axis-symmetrical surface or volume, depending on how the curve is aligned to the axis.

    We illustrate this with the creation of a simple wine-glass, starting from a control point curve.

    As with most operations in Rhinoceros, they are initially one-time only, retaining no relation to the originating geometry, so if you change the curve, the revolved surface will not automatically follow. There is a method to retain this "history", but this will be explored in another course, focusing on parametric design.

  • Editing Surfaces with Control Points: tweak and adjust curves or surfaces2:09

    With the wine glass created, we can activate the control points of the surface, to further manipulate it.

    Here we need to take care of the effect of such modifications. In many cases, this will not result in a smooth continuous surface. This can be intentional or accidental, but it is one of the techniques you need to properly understand to get predictable results.

  • Surface Analysis: check how smooth our shape is, with powerful visual feedback3:14

    To inspect the surface quality and curvature of our model, we can use some of the visual analysis options in Rhinoceros. A temporary shader or material is applied to a selected object which assists you with the inspection of the surface.

    A false-color gradient gives the curvature amount so it becomes more obvious where areas of high curvature are located.

    An environment map gives the element a reflective quality, much like a car body, where distortions on the reflection point you to places with discontinuities.

    A zebra map is an alternative display that clearly shows where the striped pattern is broken, to indicate the discontinuous edges.

  • Loft: derive a complex form from a few section curves or profiles7:03

    A loft operation connects curves into a surface. This can be used to steer the section of a volume at different places in one smooth, continuous flow.

    You can connect open and closed profile curves. You can steer the result in a preview dialog, which gives you more control over the operation.

    Be sure to click the curves in the correct order and at a fitting position on the curve, so the surface does not flip over or intersect itself.

  • Sweep: the best from extrusion and lofting, by guiding the profile along a path3:38

    There are two main variations of Sweep operation. In a sweep, you get a combination of an extrusion and a loft. Here you can steer one or more profiles along a path, which gives you additional control over the shape in between the section or profile curves, which is not possible with a lof.

    This can be used for ballusters, HVAC elements and all pipe-like shapes. Since you can connect multiple profiles, the sweep can make a smooth transition between these profiles.

    A two-rail sweep requires two assistance paths, which are intersecting the profile at a convenient position.

  • Rhinoceros Basics: Ensure you understood the modelling concepts
  • Concluding the first Section0:48

Requirements

  • You’ll need access to McNeel Rhinoceros, a 3D NURBS Modelling software.
  • You can use release 4 or 5 from the software.
  • While mostly illustrated with the Windows version, there is no problem using the OSX Release, which is still in beta at this time.
  • You may use a commercial, educational or trial version. No other software is required.

Description

Update Feb. 2015: A new Section is in preparation, recreating the basic shape of a "Shell House". This will be available for all student members, so join the course now before the price is increased to $69.

This is a basic introduction and overview of modelling complex 3D Freeform shapes in the context of architectural design.

Have you ever wondered how certain architectural designs are actually created? You might assume that it is helped by software, but which system is suited for this? In regular CAD software that architects often use, such as AutoCAD or SketchUp, the creation of organic models and surfaces is hard to impossible.

We use Rhinoceros, a quite popular NURBS modelling software for McNeel. This is very popular within several innovative architectural offices where it is used for complex forms, organic architecture and extensive tweaking of 3D models. The software can also be used complementary to other architectural design software, although it is quite complete in itself.

The course starts with a basic introduction and overview of the software and then a few example projects are developed. They are inspired by famous and iconic architectural projects, but are not full reconstruction. We use the examples to inspire you and focus on a certain part of element which we will strip down to the basic geometric operations, giving you insight in how to approach more complex projects.

You don’t need any other software then Rhinoceros, on Windows or OSX, but be ready to try and fail, often. As many modelling tasks require a specific order of operations. We cannot prepare a solution for every possible task, but by building upon a few basic examples, you learn an approach which focuses on dividing the task at hand into smaller problems, that are easier to tackle. And these can then be applied in other situations.

So come join us and learn the basics of 3D Freeform Modelling with Rhinoceros.

Who this course is for:

  • This is a first introduction to Rhinoceros for architects, students of architecture and anybody interested in organic shapes that are used in buildings.
  • This course does not focus on product design nor digital fabrication, but the methods learned are of course applicable in other contexts.