Model a Toy Car in Cinema 4D

A beginner level course covering the creative and technical steps of creating a toy car in Cinema 4D.
Free tutorial
Rating: 4.8 out of 5 (10 ratings)
732 students
1hr 2min of on-demand video
English
English [Auto]

Configuring viewports and 3D Modeling from reference images
Modeling with parametric primitives in conjunction with the make editable mode
BP UV Edit in Cinema 4D: Paint Set-up Wizard, projection methods, UV painting, layers
Painting textures in Photoshop
Lighting in Cinema 4D
Post-Production in Photoshop

Requirements

  • A basic understanding of Cinema 4D and Photoshop, their interface and tools.

Description

Welcome to this course on modeling a toy car in Cinema 4D. In this series of lessons you will take your skills from beginner to intermediate in no time.

The topics that will be covered include the following:

  • Configuring viewports importing reference drawings, and scaling the drawings to the correct size.

3D Modeling

  • 3D Modeling the car body, wind-up mechanism, wheels and bottom trim with parametric primitives, utilizing the make editable mode, modeling with points, and using the MoGraph Cloner for tire treads.

  • The use of the symmetry object and subdivision surface for an efficient workflow and smoother surfaces.

BP UV Edit, Texturing, and Lighting

  • Body Paint UV Edit, the paint set-up wizard, preparing the UV layout, projection methods, adding a sketch layout for reference.

  • Using the UV layout as reference to paint textures in Photoshop with the brush and pen tools. 

  • Importing custom textures into Cinema 4D materials and refining their parameters; color, reflectance, etc. Refining the custom textures to they line up with the car geometry properly.

  • Creating a seamless environment in Cinema 4D using the floor and background tools.

  • Creating a 3-point light set-up and defining camera views.

Render Settings and Post-Production

  • Render settings: setting up ambient occlusion and global illumination effects, multi-pass layers and object buffers.

  • Post-production adjustments in Photoshop to enhance the final image.


Ready to learn how to model a toy car in Cinema 4D? Enroll today.

Who this course is for:

  • 3D Digital Artists interested in learning about modeling basics and BP UV Edit in Cinema 4D
  • Cinema 4D Users

Instructor

Designer | Cinema 4D Expert | Founder, Triplet 3D
Pete Maric
  • 4.5 Instructor Rating
  • 43 Reviews
  • 1,622 Students
  • 10 Courses

Pete Maric founded Triplet 3D in Cleveland, Ohio in 2013, with the goal of creating a 3D studio that can bring together a wide range of skill sets and experience to deliver inventive, high quality work to clients.

He graduated from The Cleveland Institute of Art before working for three of the top 50 retail design firms in the US. In 2001, he began working independently in the architectural industry and worked with brands such as Adidas, Nintendo, and Everlast. His work has been featured in the Adobe Illustrator WOW! books, Photoshop User Magazine, Architecture in Perspective, Cleveland Magazine and House Trends.

Since 2008, he's been developing his CGI expertise, and teaches modeling and 3D animation at The Cleveland Institute of Art and Tri-C Community College. With over 10 years of in-person and online instruction, Pete understands his students learning objectives and crafts courses that are clear, concise and informative.

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